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    Sunday, October 4, 2020

    RuneScape Silly Question Sunday - 04 October

    RuneScape Silly Question Sunday - 04 October


    Silly Question Sunday - 04 October

    Posted: 03 Oct 2020 05:10 PM PDT

    Silly Question Sunday is a bi-weekly thread in which you can ask your RuneScape-related questions, including:

    • "Newb" questions from new players
    • Questions from returning players
    • Silly or nonsensical questions
    • Questions you feel stupid asking elsewhere

    Of course, a question thread wouldn't make much sense without answers, so please help out with any answers that you have!

    Past Silly Question Sunday threads

    submitted by /u/AutoModerator
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    For a company that thrives off MTX, the Solomon’s Store layout is an absolute fucking shambles.

    Posted: 04 Oct 2020 04:46 AM PDT

    "I need to buy a new aura"

    "Hey give me 2 mins to get out of combat as Solomon's will log me out when I go to the store"

    "Oh, it's opened up a browser version, and lagged out my client?"

    "Why is it taking 4 minutes to find the aura I need?"

    "Oh I've already bought this one, give me 2 mins to go back, and then another 4 minutes to find tier 2"

    "Woo this is the one I need"

    "Purchasing Aura.. see you tomorrow"

    Closes browser and goes back to client

    "Oh my clients frozen?"

    "Woo I've logged back in. Wait, is it Christmas already?!"

    Like living in the fucking Stone Age of technology.

    Some suggestions;

    If you visit an aura with multiple tiers - Make it possible to see T1 - T4 all in the same page. You can then purchase all 4 instantly without having to spend 20 minutes going back and forth.

    Speed up pages, because that shit is like I'm running a 2001 Packard bell computer on AOL dialup.

    A nice thing to have:

    Making a new account, you spend 6 months waiting to build up loyalty points despite being a member for 14 years. I'm not saying allow us to transfer loyalty points, that'd be stupid - but if you have an account with 2 years loyalty, allow you to say "I'm switching accounts, so make my new account have the loyalty too so I can get loyalty points at the same rate as before". Maybe even a bonus for having multiple accounts.

    TL:DR - Solomon's is shit and I'd rather shit in my hands and clap than simply use the store to buy an aura.

    Apologies for the lack of grammar and articulated approach, I thought I'd make this post look as shit as the store.

    submitted by /u/RSDrebin
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    My Legendary Pet is scared of the crashed star (his name is Billy)

    Posted: 04 Oct 2020 10:53 AM PDT

    A simple rework to Woodcutting, Fletching and Firemaking

    Posted: 04 Oct 2020 01:49 PM PDT

    Intro

    Reworking woodcutting, fletching and firemaking, seems like a large and time consuming challenge at first glance, since it is 3 skills. But it doesn't have to be nearly as thoroughly done, as it was for the mining/smithing rework. Actually it should be possible to rework these 3 skills, in half the time that was used on the mining/smithing rework. Keep focus at re-tiering the skills, and then add a few niche skilling changes and rewards. So to help the developers, why not give them a full design? I've split it up into simple rework and further rework, where the first is mainly a re-tiering rework, and the second is a rework with more mechanics added.

    Woodcutting - Simple rework

    New Tiers:

    Tier Tree
    1 Normal
    10 Oak
    20 Willow
    30 Maple
    40 Arctic Pine
    50 Yew
    60 Acadia
    70 Eucalyptus
    80 Magic
    90 Elder

    These trees are already in game, and yes you can make bows/weapons out of Arctic Pine / Acacia / Eucalyptus.

    Add mechanics from mining

    • Trees can still deplete.
    • Hitpoints mechanic as with ores.
    • Strength level helps wc rate.
    • Sprite focus thing moving from tree to tree.
    • Remove the timeout from chopping elder trees.

    Hatchets

    Tier 1-90 hatchets will be smithable (2 bars), but non-augmentable.

    Augmentable hatchets:

    • Dragon hatchet (tier 60)
    • Inferno Adze (No longer works as a pickaxe, tier 60)
    • Crystal hatchet (tier 70)
    • Infernal Adze (tier 80) - Made by adding a Dragon hatchet to Inferno Adze.
    • Hatchet of Fire and Flames (tier 90) - Made by combining Crystal hatchet with Infernal Adze.

    Changes to Inferno Adze

    • Inferno Adze will no longer have a chance to burn chopped logs.
    • Burning chopped logs is simple with Arch relic or Superheat Form prayer now.
    • Instead Adze has a chance to curse logs chopped, making them 'corrupted logs'.
    • Turning logs into 'corrupted logs' will be a toggle, 25 % chance.
    • Infernal Adze has a 50 % chance (toggle).
    • Hatchet of Fire and Flames has a 100 % chance (toggle).

    Bird's nest

    • Bird's nests will become a more unique wc reward.
    • Only tree/fruit tree seeds drop from bird's nest.
    • No rings anymore, no extra eggs after one is in bank or pet in house.
    • Bird's nests from Mole/Kingdom will give other types of seeds than tree/fruit tree seeds.

    Woodcutting - Further rework

    • Trees are actually being 'felled'.
    • Standing trees give 2x xp but no logs.
    • Felled trees give normal xp, but better rate of logs than currently.
    • Chopping trees give stackable branches, adding 10 branching to a bonfire, gives a timed boost to fm.

    Fletching - Simple rework

    New Tiers:

    Tier Shortbow/Shieldbow/Crossbow
    1 Normal
    10 Oak
    20 Willow
    30 Maple
    40 Arctic Pine
    50 Yew
    60 Acadia
    70 Eucalyptus
    80 Magic
    85 Elder

    Weapons:

    • As with smithable weapons, these cannot be augmented.
    • Crossbows will use stocks of the reworked tiers.
    • Dragon crossbow will require Acadia stock instead of Magic stock.

    Bolts:

    • All bolts and arrows will now follow the tier of the bar. Rune bolts and arrows will be changed to tier 50 and so on. All bolt and arrow tiers added to smithing skill.
    • Gem-tipped bolts will only be possible with tier 50-92 bolts.
    • All gem-tips can be added to tier 50-92 bolts.
    • Alch value has to be balanced.

    Fletching - Further rework

    Add mechanics to the fletching progress

    Making a bow:

    1. Debark logs
    2. Fletch bow
    3. Add handle
    4. String bow

    Making a crossbow:

    1. Debark logs
    2. Fletch crossbow stock
    3. Add handle
    4. Add limb
    5. String bow

    Also

    • Remove the item Sinew.
    • Add smithable limbs to all tiers of crossbows.
    • Make bow strings, crossbow strings and handles, craftable from flax.
    • Make bow strings, crossbow strings and handles, stackable in inventory. This way, you can do step 3 and 4, without having to bank.
    • Only the end result should be tradeable. String/handle/limb will be tradeable.
    • Possible 'refining' mechanic to bows/crossbows, addding +1 tier using extra logs, then +3 tier using further extra logs. (Do suggest better ideas more different from smithing).

    High level rewards from fletching

    The ability to fletch a quiver with space for two types of ammo:

    Refined quiver:

    • Requires level 90 fletching to make.
    • 2 ammo slots

    Robin Hood quiver:

    • Obtained from hard and elite clues.
    • 1 ammo slot, 4 ranged str bonus

    Quiver of the Elves:

    • Refined quiver combined with Tirannwn quiver 4.
    • 2 ammo slots, 4 prayer bonus

    Quiver of Air and Velocity:

    • Quiver of the Elves combined with Robin Hood quiver.
    • 2 ammo slots, 5 ranged str bonus, 5 prayer bonus

    The Bow-Sword:

    • Requires level 90 smithing, level 90 fletching and level 90 invention.
    • Requires completion of Devious Minds and The Temple at Senntisten
    • Story run with The Assassin from Player-Owned-Ports. (Must have completed all single missions with The Assassin first).
    • Tier 85 weapon, functions as bow at distance, and a 2H sword at melee distance.
    • Created at ports workbench from Elder shortbow + Elder rune 2H sword + 50 plate + 50 laquer.
    • Can be augmented.
    • Possible upgrade to tier 90, further down the line.

    Firemaking - Simple rework

    • Firemaking is the skill that is the least in need of a rework of the 3 skills.
    • People like it being afk. Fair amount of training methods available.
    • Rebalance the xp to the new log tiers.

    Logs from woodcutting

    These logs give the normal fm xp rate.

    Corrupted logs from drops (or adze)

    As with the current corrupted magic logs in game, all corrupted logs give 10 % increased fm xp over non-corrupted logs. Can also be fletched while gaining no produce (will give less xp than fletching actual weapons).

    Changes to monster/boss drops

    Bird's nests

    Let the bird's nest you exchange from mole drops, have some good value seeds, but no tree/fruit tree seeds.

    Let the bird's nest you get from Managing Kingdom minigame, have some good value seeds, but no tree/fruit tree seeds.

    PVM drops

    • Logs will no longer be a pvm drop.
    • All log drops will be replaced with corrupted log drops.
    • Fletchable bows/crossbows will no longer be a pvm drop.
    • Fletchable bolts and arrows will no longer be a pvm drop.
    • Gem-tips will remain as pvm drops, high alch value of dragonstone/onyx/hydrix gem-tipped bolts will be what secures the value of these drops. (Yeah no more onyx bolts drops from bosses or Rare Drop Table).
    • Headless arrows and feathers can remain as pvm drops.
    • Crushed bird's nets can remain as pvm drops.

    Changes to farming

    • Rebalance the farming xp from farmed trees, to the new tiers.
    • Add new seeds to fill up all the tiers.
    • Either add more elder tree farm spots, or let elder trees be planted in all tree farm spots.
    submitted by /u/Kerse-
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    15 years ago today: TzTok-Jad and the Fire Cape were released

    Posted: 04 Oct 2020 09:29 AM PDT

    Please remove this Oak tree in front of Arandar Pass/next to the World Gate, it looks like can run between the tree and the wall but you can not and it forces you to run around it, I know I'm not the only one doing hard or master clues that gets annoyed by this tree.

    Posted: 04 Oct 2020 10:44 AM PDT

    Insert clever title here

    Posted: 04 Oct 2020 12:30 PM PDT

    Figure I'd start on this year's Halloween costume

    Posted: 03 Oct 2020 08:01 PM PDT

    Can we change reaper tasks so its not daily scape.

    Posted: 04 Oct 2020 01:14 AM PDT

    Can we have it so they stack up to 5 like daily challenges?

    submitted by /u/Hi_Im_Col
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    Guess I'm poor now

    Posted: 04 Oct 2020 11:10 AM PDT

    'yak-man' Illustration'

    Posted: 04 Oct 2020 07:08 AM PDT

    Suggestion. Bucket packs

    Posted: 04 Oct 2020 08:50 AM PDT

    Why aren't there bucket packs in rs3? Sincerely. And iron trying to make compost

    submitted by /u/JStarstriker
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    What a long strange trip it has been. Receiving my 15 year cape; I may not play much anymore and the game has changed massively from what I remember, but I am still happy that it was part of my life when it was. Kudos to all players, past present and future.

    Posted: 04 Oct 2020 09:44 AM PDT

    This has to be the easiest God Statue ever

    Posted: 04 Oct 2020 05:24 AM PDT

    Today was a good day at Rax!

    Posted: 04 Oct 2020 01:07 PM PDT

    Come on man, Get your own!

    Posted: 03 Oct 2020 11:50 PM PDT

    Hate it when it happens

    Posted: 03 Oct 2020 04:22 PM PDT

    I've been away for quite some time...

    Posted: 04 Oct 2020 08:04 AM PDT

    PSA: For the next 2 hours and 38 minutes as of this post, bonus exp stars are 75% off with oddments.

    Posted: 04 Oct 2020 02:22 PM PDT

    Hope that helps someone!

    submitted by /u/texas_nature
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    RS Clue Scroll Bingo Format: you can use it for your clan competitions :)

    Posted: 04 Oct 2020 06:22 AM PDT

    Are shiny animals not wildcards for farming requests?

    Posted: 04 Oct 2020 02:16 PM PDT

    Just tried to submit a "shiny!" carnivorous chinchompa with a joyful trait for the hard request (she wants a crystal chinchompa with a joyful trait) and she didn't accept it.

    Shiny animals count as a wildcard for both species and trait when handing over animals for beans (under player-owned farm > selling), so is this a bug or just an inconsistentcy?

    submitted by /u/MasterFrost01
    [link] [comments]

    Fanmade Rework of the Blessed Flask

    Posted: 03 Oct 2020 06:19 PM PDT

    Advice needed about membership!

    Posted: 04 Oct 2020 01:23 PM PDT

    Hi folks, I'm usually playing free to play, but I could afford a bond recently. I'm wondering what quests I should rip through while I have a membership that have a large benefit for free to play.

    For example, I've done Family Crest to be able to store silver and gold in the ore box and forge bank - even in free to play.

    submitted by /u/ForerunnerGhost
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    Loot from 1,000 Corporeal Kills! - I got very VERY lucky

    Posted: 04 Oct 2020 04:38 AM PDT

    Huge Plated Rune Salvage Not Collecting From Rax Chest?

    Posted: 04 Oct 2020 01:19 PM PDT

    Well, I'd say that was a productive rax reaper...

    Posted: 04 Oct 2020 12:57 PM PDT

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