RuneScape Game Update: Ninja Strike #6 - Grand Exchange - Feedback Monday |
- Game Update: Ninja Strike #6 - Grand Exchange - Feedback Monday
- Now that there's a miniquest list, is there any chance of something like this being released? I posted this a couple years ago to fairly positive reception, and I thought it might be nice to consider again!
- I have collected over 100 Pokemon RSN screenshots over the last 8 months. Here is the album of them!
- Now that we have +/- 20% buttons, can GE prices please update +/- 10%?
- Gee, that looks familiar
- Why is this a thing...
- Maxed today, then Jagex gave me my first Bil stack
- Where are the t92 armour fixes Jagex??
- Loving the new GE update, but I wish this was a feature!!
- I think I accidently stumbled upon the rs3 black market...
- Good GE update, well done mods who worked on this!
- Spent my last 5m on a DTD, auto-retaliated it on a GWD wolf
- Next Mobile Update? : Force reduce keyboard size. Can't see what I'm typing when editing GE search.
- Is this what the game will look like with fixed tick rate? I'm crying..
- Option to turn off invention machine
- Ironmen should be allowed to participate in Demon Flash Mobs
- I honestly don't even know what to say, I've never been this lucky in my life.
- The abomination should be turned into a proper boss fight.
- Goodbye convenient teleport, goodbye 51m GP, hello free slot now available for offensive boosts
- 3k All God Components finally reached !
- Love the scaling update on mobile bank. Its a start
- Thought I'd try for a blood necklace shard...
- Night/Day and Weather Done Right in Runescape
- This gave me a little shock before I read the Thread's title..
Game Update: Ninja Strike #6 - Grand Exchange - Feedback Monday Posted: 15 Jun 2020 02:47 AM PDT
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Posted: 15 Jun 2020 01:36 AM PDT
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I have collected over 100 Pokemon RSN screenshots over the last 8 months. Here is the album of them! Posted: 15 Jun 2020 09:30 AM PDT
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Now that we have +/- 20% buttons, can GE prices please update +/- 10%? Posted: 15 Jun 2020 08:05 AM PDT REPOSTED Look at how many items have sharp declines or spikes. I'm still talking to you Luminite Injector. Now having the 20% option means more items could see massive increases and decreases. The problem with having outdated guide prices of weeks old is this affects new and returning players; possibly even active veterans who have no clue why item X went up suddenly. As the years progress, the 5% is starting to look more irrelevant and misleading, which is why it needs upgrade. But how can we implement this if people are gonna manipulate prices? Here are the conditions for an item updating:
This argument of price manip gets brought up a lot but if the machine learning could improve, I'm sure Jagex would implement this. [link] [comments] | ||
Posted: 15 Jun 2020 10:29 AM PDT
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Posted: 15 Jun 2020 10:03 AM PDT
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Maxed today, then Jagex gave me my first Bil stack Posted: 14 Jun 2020 08:16 PM PDT
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Where are the t92 armour fixes Jagex?? Posted: 15 Jun 2020 08:01 AM PDT Well at this point my guess is that it is being deliberately hold back to fill a slot as an actual update #keknoupdates, since the players are desperately waiting for it and jagex will get praised, even though this should have been the case from the start and not 2 years after. [link] [comments] | ||
Loving the new GE update, but I wish this was a feature!! Posted: 15 Jun 2020 03:04 PM PDT
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I think I accidently stumbled upon the rs3 black market... Posted: 15 Jun 2020 06:43 AM PDT
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Good GE update, well done mods who worked on this! Posted: 15 Jun 2020 03:18 AM PDT | ||
Spent my last 5m on a DTD, auto-retaliated it on a GWD wolf Posted: 15 Jun 2020 12:06 AM PDT
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Next Mobile Update? : Force reduce keyboard size. Can't see what I'm typing when editing GE search. Posted: 15 Jun 2020 10:53 AM PDT
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Is this what the game will look like with fixed tick rate? I'm crying.. Posted: 15 Jun 2020 03:19 AM PDT The GE is so fast and responsive it's unreal.. I can't believe it. I listened to the stream when they first showcased it but i still don't understand how they were able to make this part of the game respond as if the big fat tick rate doesn't exsist. We desperatly need the rest of the game get the same treatment. [link] [comments] | ||
Option to turn off invention machine Posted: 15 Jun 2020 08:16 AM PDT Could we have the option to turn off an invention machine so that there's available power to build and use a different machine in a different spot? Wouldn't it make sense to have this level of control available to players since you aren't always using all machines at the same time? You can turn off what you dont need and use what you do. This way you aren't punished by having to destroy a machine. [link] [comments] | ||
Ironmen should be allowed to participate in Demon Flash Mobs Posted: 15 Jun 2020 06:17 AM PDT At this point Demon Flash Mobs are absolutely soloable. It seems to me like there is no reason that special rules should apply to them, as supposed to any other monster. If a non-iron helps them with the kill, then an iron just shouldn't get the drops, same as any other environmental monster. [link] [comments] | ||
I honestly don't even know what to say, I've never been this lucky in my life. Posted: 14 Jun 2020 08:45 PM PDT
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The abomination should be turned into a proper boss fight. Posted: 15 Jun 2020 03:00 AM PDT At the moment, it feels so incomplete. They made this beautiful looking boss with 5? Different mechanics to understand, and even gave it the rarest drop in game. Why not just make it an officla boss? The fight itself is FUN. The drops are already a decent moneymaker. But with a rework to be a proper fight, I can easily see it being one of the favorite bosses in game. Petition to add my boy abomination to the official boss list and give him a pet drop 😠[link] [comments] | ||
Goodbye convenient teleport, goodbye 51m GP, hello free slot now available for offensive boosts Posted: 15 Jun 2020 10:58 AM PDT
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3k All God Components finally reached ! Posted: 15 Jun 2020 05:21 AM PDT
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Love the scaling update on mobile bank. Its a start Posted: 15 Jun 2020 03:39 AM PDT
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Thought I'd try for a blood necklace shard... Posted: 15 Jun 2020 03:55 PM PDT
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Night/Day and Weather Done Right in Runescape Posted: 15 Jun 2020 11:56 AM PDT Properly done, the implementation of day/night and weather in Runescape would be a huge update that could add quite a lot of flavor to the game. The implementation would have to be a careful one, though, to not seem fake and to ensure that everyone gets to experience all conditions occasionally. Also, I feel that each world/server have synced their day/night and weather - it'd be weird for it to be raining in one world's Varrock and sunny in another. I propose that a Runescape complete day last 84 minutes. This time isn't completely arbitrary - it was chosen to align with Runescape's 0.6 second ticks so that each of the 24 hours in-game last 3.5 minutes, or 350 ticks. This also skews Runescape days versus real-life hours, so that eventually, playing the same time everyday will get you to all day/night states. This means that 5 Runescape days takes 7 real-life hours. Under this system:
There could be a myriad of effects introduced based on day/night, and those presented here are just a few possibilities:
For weather, the default is Clear weather in each 10 degree-square chunk, and every 5 minutes and 15 seconds (whenever the day/night cycle shifts west), there is a 10% chance of Clear becoming Overcast in that chunk. If an adjacent chunk to the west is Overcast, the chance of the current chunk becoming Overcast is instead 30%. Each cycle shift, there is a 40% chance that an Overcast chunk returns to Clear, and a 20% chance that it instead turns to Rain. In each cycle shift, there is a 50% chance of rain spreading to the east, and a 30% chance of it spreading to the north and/or south. Rain has a small chance to instead manifest in a Storm (with lightning and thunder). Each cycle shift, there is a 30% chance that Rain stops, and a 70% chance it continues into the next cycle. Finally, there are some special weather events. In colder climates, rain would fall as snow. (If it currently already snows in a place, it'd only do so now during Snow events.) In the winter months, the areas in Misthalin and Kandarin have a 20% chance of Rain falling as Snow, and if it would be a Storm, it is instead a Blizzard. Finally, tropical locations (Mos Le Harmless, Karamja, Ape Atoll, etc.) have a small chance of a Hurricane instead of a Storm. After Hurricanes, affected areas may have some damage for you to clean up/repair. Again, there's a myriad of different effects that could be introduced, based on the weather. Here are a few possibilities:
There are also some odd celestial events that sometimes occur:
There's TONS more that can be done with this, and you are free to suggest. But the idea is it makes the game much more dynamic so that each time you log on, there's a chance of events based on day/night/weather mixing things up. Definitely helps some with the grind and realism of the game. Thoughts? [link] [comments] | ||
This gave me a little shock before I read the Thread's title.. Posted: 15 Jun 2020 06:57 AM PDT
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