RuneScape This Week In RuneScape - 24/08/20 |
- This Week In RuneScape - 24/08/20
- Call for Questions - General Q&A - Wednesday August 26th 16:00 BST
- I adjusted the new Dwarven Mine graphical update to fit in better.
- Mistakes have been made.
- 10HP HCIM Finally in Prifddinas
- My Precious - Rue and Newton
- Rant: This game isn't Fortnite, or Candy Crush. Don't try to force it to be.
- Graphical update be like
- Obelisk the Oddmentor
- You can only get paid so much to update the grass right?
- Allow players to toggle between seconds and game ticks in ability tooltips
- Anyone else not a fan of the new art style?
- For people saying Jagex doesn't care; relating to the unforeseen oddiments interaction with the TH promo
- 5211th Kill, 84th 1004% Telos attempt, FINALLY
- This is the third time I can recall in the past 4 months where an update suddenly adds invisible walls in the middle of nowhere what is going on, Jagex? (Burthope by the challenge mistress)
- Yellow text, black background (I can't meme)
- Had some insane luck when I maxed
- selling rng
- This would've been a great event in 2016, but it's very tone deaf for 2020
- An (almost) full PoH storage interface! Been working this the last few months. Super happy to have made it to this point.
- Let Seedicide work on Lampenflora,Devilsnare,Luminous snaggler and LiverWort seeds already
- quest storage is empty after update
- Jagex announces Pizza Party, the Pizza Party:
- Ability to add scrimshaws to the brooch
- I am speed
- i put a statius warhammer in it, so i want to smash with it.
This Week In RuneScape - 24/08/20 Posted: 24 Aug 2020 03:19 AM PDT
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Call for Questions - General Q&A - Wednesday August 26th 16:00 BST Posted: 24 Aug 2020 06:03 AM PDT Hey all, We'll be doing a General Q&A this Wednesday the 26th of August at 16:00 Game Time. So if you have any questions feel free to pop them down in the comments, we'll try and find the right Jmods to answer as many of them as possible. We would like to try something new and ask if all you of you can put each question down as a separate comment. And if you like a question to be answers to give them an up-vote, this way we should get the best questions at the top! See you all over on twitch.tv/RuneScape on Wednesday! [link] [comments] | ||
Posted: 24 Aug 2020 08:13 AM PDT
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I adjusted the new Dwarven Mine graphical update to fit in better. Posted: 24 Aug 2020 08:13 AM PDT
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Posted: 24 Aug 2020 05:48 AM PDT
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10HP HCIM Finally in Prifddinas Posted: 24 Aug 2020 12:12 AM PDT
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Posted: 24 Aug 2020 07:46 AM PDT
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Rant: This game isn't Fortnite, or Candy Crush. Don't try to force it to be. Posted: 24 Aug 2020 10:30 AM PDT The design choices from Jagex lately feel like when a dad tries to look up "hip" language to fit in with his children. I understand wanting to make the game accessible on mobile. I understand putting the blinders on and ignoring that most mobile users will not be unique, but rather will be existing users engaging in afk content. As much dev time as it cost us, and as little as the results matched the goal, it's a noble goal on paper. I first noticed what was going on with that god awful craftsman outfit a couple months ago. It is patently obvious that that outfit and many since are intended to make the character easier to see on a phone screen, with their larger-than-life details. Combined with a slew of distinctly cartoony textures lately, Jagex's direction is indicative of a desire to emulate other mobile games, but Runescape isn't like other Love it or hate it, this game is running out of redeeming qualities. One of them is quests and lore. Things have slowed down significantly—arguably unacceptably—but things are still good on that front. Keep doing quests like you have been, Jagex. One of the other redeeming qualities is our shitty art style. It is shitty but it is ours. Nothing looks quite like Runescape, even as little as 2-3 years ago (let alone that powerful nostalgia hit when you log on to oldschool; that kind of interactable, living memory is almost unique to long-lived video games). Instead of preserving this, the drive is clearly to imitate games that are mobile-first. When a potential new user is browsing their app store for new games to download, Jagex wants to match the competing options for some reason instead of standing proudly apart. Be proud of and own your shitty graphical history, Jagex, it's what players adore and cherish. I don't really care about MTX that much. As a player who has had continuous membership since 2005, you can guess my personal opinions beyond that with reasonable accuracy. But the MTX delivery style, with both Yak Track and "skill and kill to collect this week's tokens, see if you can get to 20K for all the unlocks" events, confirms to me that Jagex is trying to make Runescape a mobile game first, desktop game second. The events read like other mobile games that always have new content updates that always offer a new way or reason to pay. The 20K token events specifically remind me of those oldest Facebook games like Farmville or Mafia Wars, where it just matters how long you engage, not how actively you do so. Jagex, stop trying to imitate. Other games should be imitating you. Instead you are acting like you know nothing about gaming, and asking for direction from 12 year olds because they are the biggest demographic of Fortnite because Fortnite is the most popular. Look up how many video game developers—or companies in general, really—have been able to successfully change formats or platforms entirely the way it seems you intend. I can't imagine the list is very long, but it may be informative. Imitation can only get you so far. If you really are trying to make Runescape mobile first, just tell us so we know. If not, why are you working so hard to make it look like you are? If the master plan is to become mobile first but to be sneaky about it, well, Jagex, you sneak like a 5 year old. Build upon the legacy of success you already have instead of dying a slow death, generic and faceless. /rant [link] [comments] | ||
Posted: 24 Aug 2020 03:45 AM PDT
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Posted: 24 Aug 2020 01:13 PM PDT
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You can only get paid so much to update the grass right? Posted: 24 Aug 2020 04:08 AM PDT
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Allow players to toggle between seconds and game ticks in ability tooltips Posted: 24 Aug 2020 09:55 AM PDT
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Anyone else not a fan of the new art style? Posted: 24 Aug 2020 04:09 AM PDT Specifically environment art, like today's graphical rework. Too much emphasis on textures. Polygons are bulky and cartoon-y. Looks terrible on low detail. Surely I can't be the only one [link] [comments] | ||
Posted: 24 Aug 2020 01:05 PM PDT They did care. They changed the cost of keys. They didn't care that people were getting high levels of xp very quickly from TH, they cared that they weren't paying for it. [link] [comments] | ||
5211th Kill, 84th 1004% Telos attempt, FINALLY Posted: 24 Aug 2020 05:22 AM PDT
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Posted: 24 Aug 2020 05:43 AM PDT
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Yellow text, black background (I can't meme) Posted: 24 Aug 2020 12:58 PM PDT
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Had some insane luck when I maxed Posted: 24 Aug 2020 02:41 AM PDT
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Posted: 24 Aug 2020 09:20 AM PDT
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This would've been a great event in 2016, but it's very tone deaf for 2020 Posted: 24 Aug 2020 05:16 AM PDT As a standalone, this is a good currency event. It runs for ample time so it doesn't pressure you to buy currency. The rewards require skilling items to make. And there are pretty good consumable rewards. It even came with a graphical rework to a small area (we can argue on how well it was done). But with how few updates we've had this year, it's very tone deaf. It feels like a cash grab. We've had more MTX events since archeology than actual permanent game updates. And one of those updates was just adding two poorly balanced pieces of jewelry. (I also can't be the only one that thought the newspost was leading to an invention update to make old MTX items, not MTX itself) And this is on top of constant TH promotions. It's hard not to think that the game is on a sustain mode, with as much value being squeezed out as possible with all this MTX and temporary MTX events. TL;DR: This is actually a good form of the currency event, but please read the room Jagex. [link] [comments] | ||
Posted: 24 Aug 2020 04:15 PM PDT
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Let Seedicide work on Lampenflora,Devilsnare,Luminous snaggler and LiverWort seeds already Posted: 24 Aug 2020 02:27 PM PDT | ||
quest storage is empty after update Posted: 24 Aug 2020 05:15 AM PDT
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Jagex announces Pizza Party, the Pizza Party: Posted: 24 Aug 2020 03:09 PM PDT
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Ability to add scrimshaws to the brooch Posted: 24 Aug 2020 08:05 AM PDT Currently using scrimshaws have more benefits than the brooch in most gathering skills so it's not worth using with gathering skills. If the scrimshaws could be combined with the brooch then they could both be used from the pocket slot. [link] [comments] | ||
Posted: 24 Aug 2020 04:17 AM PDT
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i put a statius warhammer in it, so i want to smash with it. Posted: 24 Aug 2020 10:35 AM PDT
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