RuneScape This Week In RuneScape - 10/08/20 |
- This Week In RuneScape - 10/08/20
- Jagex really be flexing about adding TWO things at once
- Desperate Measures fanart: When Thok falls in love at first sight...
- Let ironmen dungeoneer together, its a no brainer!
- Why does this even need to exist as a separate thing? Just update the sawmill to do 2 things like how the well can prepare AND mix potions
- Leave any argument, opinion, or idea about RuneScape below and I will argue against it regardless of if I actually agree or not
- Behold, my beautiful pet!
- Magic thresholds be like
- Please buff the Staff of Sliske special attack
- Jagex Doesn't Understand Fashionscape
- Unpopular opinion/Change my mind: No matter what is announced on Tuesday's stream, it will not be received positively
- Recent patch caused hidey-holes to break.
- Just got 2.5b killing ONE lvl 43 monster. (PLUS ULTRA RARE DROP)
- when the pulse core hits
- I know the 2007 theme song is nostalgic, but (Born To Do This) 2010-2013 theme takes the cake in my opinion.
- Construction Rework is Here!
- Jagex has gone from making updates to hyping up future updates to NOW hyping up livestreams about future updates
- Wait a minute...
- yak fixes after the events over
- Unable make flatpacks while full inventory.
- Portable Workbench can be used as an ironman
- Hard Clue Emotes Not Working After Monday Update
- Fastest ED1 title
- I did 5k BGH on my Ironman. Here's what I learned and what I got
- "Herodotus" can't be used as a character name?
This Week In RuneScape - 10/08/20 Posted: 10 Aug 2020 03:21 AM PDT
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Jagex really be flexing about adding TWO things at once Posted: 10 Aug 2020 03:46 AM PDT
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Desperate Measures fanart: When Thok falls in love at first sight... Posted: 10 Aug 2020 07:10 AM PDT
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Let ironmen dungeoneer together, its a no brainer! Posted: 10 Aug 2020 09:45 AM PDT Dungeoneering on ironman is strictly a solo activity, yet we can do elite dungeons, bosses, etc as a group. Ironman isn't a strictly 'on your own' gamemode, its evolved and this would be a change which could bring in a bit more of a social aspect and all round more fun. Even some caveats such as heavy punishments for leeches, XP based on total participation, etc [link] [comments] | ||||||||||||||||||||
Posted: 10 Aug 2020 05:44 AM PDT
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Please buff the Staff of Sliske special attack Posted: 10 Aug 2020 04:58 AM PDT Tl;dr it's horrible, it needs a buff This has basically been posted a few times already, so I probably don't need to explain it too much, but I'll do it anyway - Back when telos first came out, sos was arguably the best weapon in the game, and it stayed that way for a few years, so it made sense that the spec was borderline useless at first, because the staff was still amazing even without it. However, since then a few things have changed. Melee and range have had a fair few amount of buffs, making them both much better dps than mage anywhere that they work, which is almost everywhere. Ontop of that, the new inquisitor staff outclasses the sos everywhere were it works, which is nearly everywhere that you would want to use mage, and it does it for less than half the price of a sos. Now that the sos is basically useless, buffing the spec would make it atleast somewhat relevant. The spec currently uses 50% adren to do 100% to 500% ability damage. To compare this, the zgs spec also uses 50% adren, but the bleed alone does 275% to 550% ability damage, and ontop of that it also boosts damage by 25% for 20 seconds. The sos spec is currently just a massive waste of adrenaline. It's so bad that it's not even used by anyone at telos p5 where you have near infinite adrenaline from the green beam There are a number of ways to buff it, and I'm sure jagex doesn't need me to tell them how to buff it, but there have been plenty of suggestions on reddit over the last few months already, so I'll add my own anyway. It basically just uses way too much adren for what it does. Either it needs to do significantly more damage, use significantly less adren, or both. I've seen a lot of people suggest that it gets an affinity debuff like the gstaff spec, which would also work, but I don't think something that drastic is really necessary, because it would likely stack with gstaff. The spec doesn't really need to be completely reworked into something else entirely, just a few changes to it to make it useable at all would be nice Edit: even though I say it doesn't really need to be completely changed, it still could be and that would be fine too, just trying to save dev time lol [link] [comments] | ||||||||||||||||||||
Jagex Doesn't Understand Fashionscape Posted: 10 Aug 2020 03:14 AM PDT So many cosmetic outfits that have released over the years do not take into consideration the colors/design of skillcapes. A large section of the playerbase wears skillcapes and design their outfits around their favorite skillcape's colors, etc. E.G. The Archaeology Skillcape is Black and white, yet so many cosmetic outfits do not have a black/white color scheme. And the ones that have black & white, the black is really a dark grey, and the white is a offwhite/cream. Same problem with the Thieving skillcape, it's often times the wrong purple. It was a big missed opportunity not to release a bunch of new outfits that matched the new Archaeology Cape. It's pretty clear that the Live Ops team doesn't really understand what a lot of player's actually like to wear. Simple shirts and pants, outfits that match skillcapes, discontinued items such as party hats, dyed armors, etc. Also, hairstyles, most hairstyles suck, so that's why you see so many people wearing the same hairstyle and same outfits all the time. Stop making generic looking bulky armor and battlemage looking robes that have no personality whatsoever. A lot of players are going to get 99's and 120's, max capes, etc, this weekend and start designing themselves a new outfit. How does Jagex suck this bad at making easy irl money? Lootboxes aren't going to be around forever as countries look to outlaw them. Edit: The comments also point out how it's really difficult to mix-match outfit pieces because a gap occurs along the waistline that makes most outfit combinations look broken. [link] [comments] | ||||||||||||||||||||
Posted: 10 Aug 2020 07:04 AM PDT So there are new items being announced on Tuesday's stream (Maybe a RS3 equivalent to 'Platinum Tokens'?). To be honest it doesn't matter what the announcement is, the playerbase will hate it for any number of the reasons below (that all contradict one another)
or, if we want to be more update-specific, rather than 'general':
I'll keep editing this to add new 'playerbase contradictions' I can think of, or good ones from the comments. [link] [comments] | ||||||||||||||||||||
Recent patch caused hidey-holes to break. Posted: 10 Aug 2020 03:44 AM PDT Had blow a kiss in shilo bank and also raspberry fishing guild step and my full globetrotter outfit with filled hidey holes don't work. Had to physically equip the items and do the emote to spawn Uri. [link] [comments] | ||||||||||||||||||||
Just got 2.5b killing ONE lvl 43 monster. (PLUS ULTRA RARE DROP) Posted: 09 Aug 2020 04:20 PM PDT
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Posted: 10 Aug 2020 01:48 AM PDT
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Posted: 10 Aug 2020 11:40 AM PDT
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Posted: 10 Aug 2020 02:39 PM PDT
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yak fixes after the events over Posted: 10 Aug 2020 03:26 AM PDT
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Unable make flatpacks while full inventory. Posted: 10 Aug 2020 06:23 AM PDT
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Portable Workbench can be used as an ironman Posted: 10 Aug 2020 03:53 AM PDT | ||||||||||||||||||||
Hard Clue Emotes Not Working After Monday Update Posted: 10 Aug 2020 05:54 AM PDT
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Posted: 10 Aug 2020 10:15 AM PDT
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I did 5k BGH on my Ironman. Here's what I learned and what I got Posted: 10 Aug 2020 07:28 AM PDT
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"Herodotus" can't be used as a character name? Posted: 10 Aug 2020 12:16 PM PDT
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