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    Wednesday, August 19, 2020

    RuneScape A lurer with a conscience...oh wait.

    RuneScape A lurer with a conscience...oh wait.


    A lurer with a conscience...oh wait.

    Posted: 19 Aug 2020 07:11 AM PDT

    Based on my experience while getting reaper points today

    Posted: 19 Aug 2020 08:00 AM PDT

    RuneScape but it's the Simpsons.

    Posted: 19 Aug 2020 09:10 AM PDT

    Wise old man surfing in Karamja after he robbed the bank

    Posted: 19 Aug 2020 11:12 AM PDT

    It has the answer to everything in this game

    Posted: 19 Aug 2020 12:25 PM PDT

    Really gotta work on my stack of 50 elite clues :(

    Posted: 18 Aug 2020 11:09 PM PDT

    The old RSHD login screen showing random in-game areas was infinitely better than what we have now. Can we please get that back?

    Posted: 19 Aug 2020 10:31 AM PDT

    There are some incredibly beautiful areas in the game. The old RSHD login screen would have a camera going throughout the world showing random areas of the game. Can we please get that back?

    It was by far the best login screen and there are so many amazing areas especially now that Jagex can showcase, not these nonsense login screens that, to be frank, often don't look very good, and for sure don't fit the theme of Runescape nearly as well.

    submitted by /u/Cowmanjoepoe
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    I Made the "Chocolate Bomb" in Real Life

    Posted: 19 Aug 2020 02:00 AM PDT

    Nice proc from the BotG. On the ironmeme too.

    Posted: 19 Aug 2020 07:44 AM PDT

    Reaper Necklace is bugged as of this update - You can't build stacks on invention dummies any more

    Posted: 19 Aug 2020 01:09 PM PDT

    Before this update, I could build reaper neck stacks on invention dummies, but I can't any more. Can this be looked into? Thanks! I'm fairly certain it has to do with the fact that you don't get actual hitsplats on invention dummies.

    And if any jmod sees this can you also look into destroy? It's been over a month since it has been confirmed to be broken.

    Thanks!

    submitted by /u/XTL_
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    Only 8 more to go....

    Posted: 19 Aug 2020 02:12 AM PDT

    this has to have something good in it.....

    Posted: 19 Aug 2020 11:54 AM PDT

    I always thought this dialogue exchange was hilarious, I've never seen our character be so unnecessarily rude. Poor Boot :(

    Posted: 18 Aug 2020 10:24 PM PDT

    Oh wait we real girls don't exis....��

    Posted: 18 Aug 2020 11:23 PM PDT

    Suggestion: Allow Chronicle Absorption prayer to automatically claim skilling spirits (Fire/Seren/Divine Blessing/etc.)

    Posted: 19 Aug 2020 05:46 AM PDT

    For skillers there are nowadays many spawns which appear randomly and last x-time; Chronicles, butterflies, (divine) fire spirits, bird nests, seren spirits, divine carpet dust, divine blessings, you name it.

    Although I love that it adds an attention = reward aspect, especially mining rework did an amazing job with that, it feels overwhelming if you have access to all these items and options enabling or enhancing spawn rates. A way to automate these absorptions would be great.

    My suggestion is to use Chronicle Absorption (CA) for this purpose, by either:
    - Adjust CA to include these spawns for automated absorption.
    - Enhance CA, by wearing certain items (combination) it allows these spawns to also be absorbed automatically.
    - Upgrade CA, through a codex / quest reward or other means the prayer gains added functionality to include these spawns for automated absorption.

    My preference goes to either suggestion 2 or 3, to make it less easy to AFK rewards.
    PvM sees a lot of prayer upgrades through end-game content (mainly codices), but skilling prayers have none that I know off after unlocking Seren prayers.
    End-game items made through skilling (masterwork armour, blessed flask, etc.) certainly opened up the road for upgrades to skilling prayers.

    Let me know what you think!

    submitted by /u/Syrnis
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    Keeping pvp alive for the bois

    Posted: 19 Aug 2020 12:36 PM PDT

    Elves come from Spain, apparently.

    Posted: 19 Aug 2020 10:22 AM PDT

    Specs on eof

    Posted: 19 Aug 2020 03:25 PM PDT

    This is what i tested so far

    Dds - good can hit 170% per hit (2) current weapon with increased accuracy, no cd so you can b2b spec, good for zerk rotations at the end. Scythe get 2 squares of ranged.

    D mace- nice spec deals good damage like 310% with increased accuracy but it hits the dmg cap (10k) and if crit (12k) no cd, get 2 squares of ranged with scythe

    Dragon long - nice spec deals like 380% increased damage no cd but it hits the dmg cap as d mace.

    D 2h - nice aoe ability sadly really expensive on adrenaline (60%) hit 100 - 120% weapon dps. No a real use for it.

    D claws - amazing for speed kills deal liketo 330% damage weapon on 4 hits capable on hitting 30- 40k damage in 1 hit but cost (50%) adrenaline so not commonly used

    Sgs - nice healing and pray recover, can heal for full health and tons of pray, expensive on adrenaline so no real use on rotation

    Vesta spear - aoe spec, deal pretty low damage (75% ) weapon damage gets extra ranged using scythe and reflect 50% received damage to attackers for 5 seconds. Extremely niche and not worth the adre (50%) note : if you use reflect, reprisal and spec can reflect up to 200% damage received

    Ags - way too much adre for the dps obtained and hit the cap, with scythe gets longer range

    G staff - a must in magic can hit 12 - 15k easily for 25% adre with no cd or delay

    Swh - current weapon stored its just hammer with infinite charges useful on aod, nex... this is a most for upcoming pvm content imo

    Vine whip - doesn't work with mw spear but i found something very interesting, it stacks with zerk and zgs spec, and if you use it with scythe the bleed becomes an aoe that hits 10 times in a 5x5.

    Rune throwing axe - pretty fun spec, can be used to clear stuff, no cd or delay and acts as 5ticks for ranged ( this really surprised me)

    Dark bow - pretty strong but 65% adrenaline not viable on rotation

    Still need to test/ not tested

    annihilation this weapon can be extremely good if buff not lost when changing main weapon,

    Decimation same as annihilation if not lost spec after change weaps would be good

    Sgb - want to try edc and decimation spec combined

    Edc - as far as i know specs get cancelled if change main weapon

    Bone dagger - does this have an use?

    Brackish - seems pretty bad

    Strike bow - dont think it works since passive

    D haldbert - best spec if cd wasn't shared with cleave so it is pretty bad

    Im not an expert and maybe some of my testing were wrong but this is my experience/ opinion.

    submitted by /u/cacpz
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    Slayer boss :Veil-Ripper Ozharakha approaches!

    Posted: 19 Aug 2020 02:07 PM PDT

    Slayer boss :Veil-Ripper Ozharakha approaches!

    1st Veil Ripper Ozharakha spawn ive had right at the end of my task, for those who have not see one of these, its an Elite-Elite Soulgazer which has a guareanteed Hexhunter Bow drop, spawn rate of 1/1500 in place of an elite soulgazer which in turn has a spawn rate of 1/50 normally or 1/10 if under the seeker charm effect.

    Veil-Ripper OZharakha

    Actually fighting it was a bit more of a challange then i first thought, hits constent 1.6-1.9k dmg switching between range and mage, worth a quick re-supply before the fight as there wasnt much left at the end, good thing it only has 150k HP which isnt much more then a normal elite at 120k hp.

    Hexhunter bow ticked off the Slayer drop collection

    Only need Eddi and Soulgazer pet + demonhunter crossbows to complete the Daemonheim collection log for the Bloodrager title

    submitted by /u/LightAnimica
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    I bought this shirt two months ago and I only just realized the company stole the noxious scythe image from Jagex

    Posted: 19 Aug 2020 03:11 PM PDT

    Hit 500 total level on my wilderness only HCUIM!

    Posted: 19 Aug 2020 07:00 AM PDT

    Anyone else feel the Brooch should have a significant increase in the spawn rates of blessings?

    Posted: 19 Aug 2020 05:10 AM PDT

    Scav4 can get 160-170 proc per hour meanwhile the Brooch seems like 2-4 an hour. I realize it's more of a secondary effect but bumping it up 10x would be awesome. Scav4 will still be king by a long shot but this would boost the usefulness of the Brooch

    submitted by /u/Gooey_Gravy
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    I feel like RS3 needs a phrase used in other games like 'Bind on Equip' to be in the examine/hover box of items before you buy them.

    Posted: 19 Aug 2020 04:06 AM PDT

    I know many players will already know what items will bind to your character when you equip them, but since there is an increasing amount of bind on equip items in the game, I feel like there needs to be an indicator on the item rather than having to buy it and try to equip it to find out.

    I know most people will probably still want to use the item and I understand its about keeping costs of items relevant but it's just a quality of life improvement the game needs as it continues the trend of BoE items.

    The wiki's could also do with a section in the info of each item where it mentions 'tradable, members, stackable' etc.

    I think in game they could do it as simple as a little green/red/orange chain link in the top corner of the examine box, green being re-tradable, orange being degrades but tradable on repair and red being bind on equip.

    That's all.

    submitted by /u/Stillwindows95
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    Loot from 1587 Hard. 5000 Elite. 1395 Master clue scrolls

    Posted: 19 Aug 2020 12:31 PM PDT

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