RuneScape Et tu, Baroo? |
- Et tu, Baroo?
- Add a "single player mode" for all minigames.
- Uhh what is happening in this F2P French world?
- I don't think that was bird seed guys...
- How come Jagex can churn out dozens of pets for events and promos but it takes almost a year to create two Activity Pets?
- The degenerate hole is coming back!
- Bottled effects - Suggestions Wanted
- Nex drawn in MS paint
- Finally happy with my Spartan/Leonidas/Pantheon outfit
- "Are you being sarcastic?"
- The new Ravlar video highlights some great points on the state of runescape and what needs to change
- Surf's up! The Beach Event - Coming Soon
- For those of you that liked my last post, and wanted to see more... I present Thor, Cap. America, Hulk and Hawkeye. (I do not have access to the green skin, so just pretend) :P Thoughts?
- Calculating how dry you are for a log.
- Suggestion: Make Death a slayer master and have boss tasks be a viable slayer training method
- My goal was to have the most obnoxious effects. How'd I do?
- How's my particool outfit looking
- Decided to finally learn Helwyr, on mobile, solo. Things went well!
- Loot From the 'Tenacity of Zarytes' Feat.
- Music Track Unlocks in Mini-Game Lobbies
- If anyone wondered how to hold 2H weapons such as scythe or a spear on your shoulder
- Just got my first dye after 61 hard clues and it practically sextupled my bank value
Posted: 10 Jul 2020 07:11 AM PDT
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Add a "single player mode" for all minigames. Posted: 10 Jul 2020 02:10 PM PDT We are aware of the current state of minigames so I'll cut to the interesting part.
If Jagex added this option, they would tackle some of the most common problems people run into; being the lack of other players the biggest one. In short, these issues would be a thing of the past:
Of course, you could still play the multiplayer mode like normal, but if you're feeling like playing something else that's not necessarily in the spotlight, this would be the best way to do so. TL;DR: Add a Single Player mode to minigames where we play against A.I's. This doesn't mean "remove the current system" it's an additional feature for people willing to play but who don't have people to play with. [link] [comments] | ||
Uhh what is happening in this F2P French world? Posted: 09 Jul 2020 08:52 PM PDT
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I don't think that was bird seed guys... Posted: 10 Jul 2020 08:11 AM PDT
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Posted: 10 Jul 2020 06:40 AM PDT | ||
The degenerate hole is coming back! Posted: 10 Jul 2020 03:54 AM PDT
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Bottled effects - Suggestions Wanted Posted: 10 Jul 2020 06:44 AM PDT Greetings all, I'm currently musing on some potential rewards for a thing we're looking at and I wanted to get your ideas whilst I muse. If you could take one effect from the game, such as a temporary boon or similar, and distil it into a consumable item, what would you choose? E.g an aura turned into a consumable item, the evil tree boost bottled up and saved for later. So I'm looking for an existing effect in game, that is currently either time or location locked, that could be "bottled" to be used later at a specific time. We'd likely only allow one such effect to be active at any one time so don't worry about how it would stack with other bottled effects. You would get one use of this effect per consumable item. I'm mainly interested in skilling, but I'll consider combat as well. Please consider small useful effects as well as the the massive ones. Disclaimer: None of the suggestions are guaranteed to be used, even if they're incredibly popular. We need to consider balancing and technical feasibility. = Raven = [link] [comments] | ||
Posted: 10 Jul 2020 03:11 PM PDT
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Finally happy with my Spartan/Leonidas/Pantheon outfit Posted: 10 Jul 2020 03:24 PM PDT | ||
Posted: 10 Jul 2020 11:55 AM PDT
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The new Ravlar video highlights some great points on the state of runescape and what needs to change Posted: 10 Jul 2020 10:02 AM PDT
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Surf's up! The Beach Event - Coming Soon Posted: 10 Jul 2020 03:02 AM PDT
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Posted: 10 Jul 2020 10:12 AM PDT
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Calculating how dry you are for a log. Posted: 10 Jul 2020 08:09 AM PDT As I am in the process of going through my logs, I've had some opportunity to do some math. While the math isn't perfect this is the simplest way of determining how many people will have the log done at your current KC, lets take use me and corp as an example. There are 7 items to the log and the drop rates are all known, and my current KC is 4,718 and my starting KC is 311 so that means I've done 4,407 kills while the collection log has been out
Now for we can do a binomial probability to determine the chance of getting the drop after X amount of kills using the simple formula of (1-((1-X)/X)Y) where X is the drop rate and Y is the number of kills, we get the following
Now for the pet, we need to do effective KC, this is an estimation that gets really close but essentially we count thresholds as an extra kill, so for example kill between 500 and 1,000 would count as 2KC, while 2000-2500 would count as 5 KC each. This gives us (189 + 1000 + 1500 + 2000 + 2500 + 3000 + 3500 + 4000 + 4500 + 218 x 10) = 24,369 Effective KC
Now we need to combine all of these percentages together, there is another estimation we make here and that's that all the items are independent events, while they aren't as you can't get duplicate drops (example this model would allow kill 803 to be both an arcane sigil and a holy elixir, but we know that's not the case) when dealing with large drop rates like 1/2560 it has very little impact, but for smaller drop rates like 1/10-1/20 it would have a much more noticeable impact. As we are treating them as independent events and we know that all of them need to be true we can simply multiply them together and we end up with. 53.62% So while I'm pretty much approaching double the drop rate on the rarest item, I'm still just over the halfway point for the log in terms of the average drops [link] [comments] | ||
Suggestion: Make Death a slayer master and have boss tasks be a viable slayer training method Posted: 10 Jul 2020 09:49 AM PDT Rework the xp rates and reward shop a bit and you could have a new method to train slayer that goes beyond just being a daily. Doesn't need to be crazy xp but it could be a better way to train slayer for people who like killing bosses rather than thousands of small mobs. Edit: maybe its not clear but i mean allow players to get as many tasks per day as they want. Like a slayer master. [link] [comments] | ||
My goal was to have the most obnoxious effects. How'd I do? Posted: 09 Jul 2020 07:07 PM PDT
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How's my particool outfit looking Posted: 10 Jul 2020 07:55 AM PDT
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Decided to finally learn Helwyr, on mobile, solo. Things went well! Posted: 10 Jul 2020 01:12 PM PDT
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Loot From the 'Tenacity of Zarytes' Feat. Posted: 10 Jul 2020 02:14 AM PDT
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Music Track Unlocks in Mini-Game Lobbies Posted: 10 Jul 2020 01:33 PM PDT It's no secret that mini-games are more or less defunct nowadays (Pest Control, Castle Wars etc). I'm going for the comp grind and one of my final tasks is to unlock all of the music tracks but I'm genuinely struggling to find anybody at those mini-games on the dedicated worlds. Having to actually enter the game to unlock the music track is seeming near impossible unless I start paying people for their time just to unlock tracks. Are we able to get music tracks to unlock in the lobbies of the respective mini-games? [link] [comments] | ||
If anyone wondered how to hold 2H weapons such as scythe or a spear on your shoulder Posted: 10 Jul 2020 04:35 PM PDT I really don't know if there is a simple way to do this, there probably is but this is how i have figured it out and have taught others to do the same. I thought I'd post this as a few have asked me how to do it. You will need an augmented Bandos Godsword and make sure you have invention cogs hidden, this is found settings>interfaces>game interaction
https://i.imgur.com/cN7wfZ6.png
https://i.imgur.com/uZNF3Wf.png
https://i.imgur.com/lD7QdM4.png
https://i.imgur.com/iOAMMpR.png https://i.imgur.com/64mlyUI.png
https://i.imgur.com/TrWgBpD.png You can pick your preferred outfit and as long as it doesn't have a weapon customisation it will still stay on the shoulder [link] [comments] | ||
Just got my first dye after 61 hard clues and it practically sextupled my bank value Posted: 09 Jul 2020 10:07 PM PDT
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