RuneScape ProTip Tuesday - 12 May |
- ProTip Tuesday - 12 May
- Literally as soon as it opened :(
- The Many Flavors of Danger Noodle
- Low-level slayer potion because shield camping is deeply offensive and emotionally damaging and we really don't need that kind of energy right now. Also, yellow text on a black background.
- two different types of people
- Jagex - can we get a serious response on the poor server performance and your plans on addressing it?
- "Et Legatum Persevero" - The Legacy Continues
- IOS beta shouldve been bigger than 1k spots
- Loot from forgetting you're wearing an offhand rubber chicken
- Am I doing this social distancing thing right?
- Ios beta screen bug. Tried reporting in TestFlight but won’t let me include short clips
- why isn't there a "hide all pets" option?? Pets are the worst
- Bring your walking shoes
- Jagex, please allow us to toggle mute familiar sounds. SFX in general is fine and very immersive, and turning off ALL SFX just for one person's spirit cobra is very disappointing.
- So I was trying to get my first defender upgrade...
- [TIP]: Construction without moving mouse EZ XP (Proteans + Prawnbrokers)
- Design Document – Kethsi Archeological Dig
- After 2 years it got fixed!
- Botanist Amulet
- Why release the Yak Track items from only 5 months ago when there are older cosmetics we've been waiting much longer for?
- Make the remaining iOS beta slots members only please?
- I know it's not hurting anyone, but I hope the Easter Bunny has a reasonable explanation for leaving this a mess. ;)
- This can't be a coincidence right?
- POF spiders should be able to eat flies.
- Make it so urn enhancer isn't lost at death and let us add it to toolbelt with the ability to turn it on/off
- RS Stonks
Posted: 11 May 2020 05:09 PM PDT ProTip Tuesday is a bi-weekly thread in which you can share your RuneScape tips and tricks. Help out your fellow redditscapers with advice for bossing, skilling, money-making, or any other part of the game. [link] [comments] | ||
Literally as soon as it opened :( Posted: 11 May 2020 09:01 AM PDT
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The Many Flavors of Danger Noodle Posted: 11 May 2020 04:13 PM PDT
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Posted: 11 May 2020 03:10 AM PDT
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Posted: 11 May 2020 09:38 AM PDT
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Posted: 11 May 2020 07:09 AM PDT Between COVID-19, Archaeology, DXP, Mobile/iOS beta, Mod Warden's promises (which are actually coming true) and VERY successful Ninja updates, we might be in a resurgence for RS3. The servers have been choking and I've personally noticed an increased amount of "dead clicks" and lack of character responsiveness due to this. Can we hear what the company plans to do to address the poor performance of the servers so they can handle a better load of players? This is not meant to be viewed as any kind of "got-cha question" or sarcasm. I'd like to see RS3 become as successful as our friends at OSRS. (I legitimately DO have friends over there) [link] [comments] | ||
"Et Legatum Persevero" - The Legacy Continues Posted: 11 May 2020 07:02 AM PDT
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IOS beta shouldve been bigger than 1k spots Posted: 11 May 2020 09:06 AM PDT Super bummed about not being able to get into the beta despite clicking join literally 3 seconds after 17:00 bst. Wish there was a less rng way to get in or more spots [link] [comments] | ||
Loot from forgetting you're wearing an offhand rubber chicken Posted: 11 May 2020 09:28 AM PDT | ||
Am I doing this social distancing thing right? Posted: 11 May 2020 03:37 AM PDT
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Ios beta screen bug. Tried reporting in TestFlight but won’t let me include short clips Posted: 11 May 2020 02:06 PM PDT
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why isn't there a "hide all pets" option?? Pets are the worst Posted: 11 May 2020 09:31 AM PDT | ||
Posted: 11 May 2020 06:22 AM PDT
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Posted: 11 May 2020 07:46 PM PDT
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So I was trying to get my first defender upgrade... Posted: 10 May 2020 06:42 PM PDT
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[TIP]: Construction without moving mouse EZ XP (Proteans + Prawnbrokers) Posted: 11 May 2020 10:30 AM PDT
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Design Document – Kethsi Archeological Dig Posted: 11 May 2020 02:10 PM PDT Part 1 Requirements:
Story: The player informs the Archaeology guild of their findings through the world gate. Mount Firewake is an area with rich historical significance. Add to the amount of discoverable lore found there and let us clear the rubble that blocks the stairway down the mountain. This opens up this unexplored realm to new content. Back when Runelabs existed I wrote up a pretty large amount of content about a new vast landmass the size of the current mainland or larger. The idea of it was a blank canvas for new slayer monsters, bosses, and other exploratory game components. Part 2 Requirements:
As some of you may or may not know, the Kethsian people were wiped out by the necrosyrtes after they found the Stone of Jas and brought it through the world gate at some point during the first age. I believe a retcon of this would be possible and not totally detrimental to the lore of the game. Allow the player to discover hints of a plan hatched by the Kethsian people to escape total annihilation. Sink a city to the bottom of the ocean. Enter your old pal Wizard Myrtle from Beneath Cursed Tides. Explore a new underwaterscape and attempt to locate this sunk city. No need to actually release the city immediately. The promise of the city someday is enough to cause interest. At the same time, we get a new underwater area for new slayer monsters. Re-use assets and themes from ED3 while also making sure that it is apparent that this is not the same planet. No TL;DR, sorry. Any and all feedback is welcome. I enjoy theorycrafting new content/lore but I understand feasibility and desire of these kind of updates can be limited. EDIT 1: Going to go into a bit of detail into the type of monsters I could see being added to this world once it already exists. I really like the idea of a monster hunting the player which makes it:
Example: Similar to a strykewyrm, except instead of being stuck in a limited geographic area, they would be unrestricted and would only attack the player if they "think" they have a decent chance of success. This would be a new mechanic that we haven't seen before. This would involve at least 3 components that I would like to see:
[link] [comments] | ||
Posted: 11 May 2020 06:07 AM PDT
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Posted: 11 May 2020 12:47 PM PDT First of all: Thank you ninja team. You are doing a great job. I think a big portion of the rs comunity( me included) are quite happy with the changes we are seeing. About the amulet, could it implement the charge mechanic of the pulse cores? instead of finding ourselves with a ton of amulets that can be partially combined? TYVM [link] [comments] | ||
Posted: 11 May 2020 10:40 AM PDT Why didn't you start with the Ocean cosmetics from the first Runepass event from 2018? That would have been a better choice then did the Yak Track ones at a later date. Cosmetics from promotions which ask us to prestige tasks are also a great choice. The 2016 Walk Like a Zombie cosmetics were never added to the store despite later cosmetics being added. The list could go on but please prioritize older cosmetics that players have missed out on. [link] [comments] | ||
Make the remaining iOS beta slots members only please? Posted: 11 May 2020 09:37 AM PDT It's kind of absurd you didn't even need to have an RS account to take a slot today. [link] [comments] | ||
Posted: 11 May 2020 06:39 AM PDT
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This can't be a coincidence right? Posted: 11 May 2020 02:01 AM PDT
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POF spiders should be able to eat flies. Posted: 11 May 2020 05:28 AM PDT | ||
Posted: 11 May 2020 02:32 PM PDT | ||
Posted: 11 May 2020 01:13 AM PDT
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