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    Wednesday, January 15, 2020

    RuneScape Stop breaking the promises given after comp rework, add relevant reqs for both new and old content

    RuneScape Stop breaking the promises given after comp rework, add relevant reqs for both new and old content


    Stop breaking the promises given after comp rework, add relevant reqs for both new and old content

    Posted: 15 Jan 2020 11:38 AM PST

    When comp rework design changed completely, many completionists were left dissapointed. We were however, given a few promises that stand unfulfilled, which I include below.

    "From now on, every significant content update will add at least one new Comp Cape requirement and at least one new trim requirement." The link also includes their definitions of comp and trim reqs.. Last stream we got confirmation that War's retreat this month will not get any comp or trim reqs, even though such reqs would easily fit the guidelines.

    We were also promised that requirements would be added retroactively that fit the capes, initially adding "Bean there, Done that" to comp and "Salty", "Sandy", "E-I-E-I-O" and "Work on your artisan". This was said to be the first wave of retroactive reqs, but since then we have heard nothing.

    So lets get a thread started with ideas for retroactive reqs for comp and trim. Below is every I could think of myself, though some are easily objectable. Adding every single req here would be overkill.

     

    Comp - achievements currently exist but not on cape:

    • Skeletal wishes - Help rebuild and defeat the skeletal horror

    • Very resourceful - Visit every resource dungeons and claim the one time xp reward

    • All good - Fully upgrade wicked hood

    • The Distracted - Completing distractions and diversions (Need ironman workaround)

    • Purple cat - Complete miniquest

    • Benedicts worldtour - Complete miniquest

    • Ali the trader - Complete miniquest

    • Gotta go fast - Unlock double surge/double escape

    • Gift from sliske - Claim the gift from Sliske after FotG

    • Goebie one with the wildlife - Complete Arods reserve

    • Divine retribution - 10 div achievements reward claimed

    • My precious! - Return greggs lost ring in Deep Sea Fishing

    • Fill them all - Fill all the treasure trail hidey-holes (Controversial - Item cost)

     

    Comp - new achievements based on existing unlockables:

    • Spirit cape - Unlock the spirit cape passive by buying the cape for 45k dg tokens

    • Unlock crystal fishing rods

    • Unlock all slayer helm discount - Permanent after first purchase of each upgrade

    • Unlock tuskas wrath - Untradable ability from Tuska anima islands minigame

    • Unlock bladed dive and salt in the wound - Untradable abilities from Shattered Worlds

    • Unlock sacrifice, devotion, transfigure - From GWD or Tuska

    • Make all expert capes Artisan/Combatant/Gatherer/Support - These are diango reclaimable afterwards

    • Create all divination boons

    • Unlock hefin course emotes

    • Unlock zombie and mime emotes from Iffie in Varrock

    • Clear shortcuts - Exiled Kalphite hive, jadinko lair, two in Sophanem dungeon

    • Put a lifeboat on every ship in ports - Permanent, stops crew from dying in ports

    • Unlock wizard tower portal redirection - 1k runespan points

    • Unlock the ability to make ancient teleport tablets - Group minigame, but can be unlocked through wildy slayer solo

    • Unlock the upgrades in Wars Retreat requiring kills - 1k kills in any combination of bosses, this months update

     

    Trim - achievements currently exists but not on cape:

    • Reverent Sculptor - Unlock all 5 god chisels (Controversial - Time gate)

    • Wen Mah Aquarium Jas Got A Bik Too Ful - Unlock Stone of Jas plug (replace old aquarium req)

    • VIP Very Important Portmaster - Unlock the title "Portmaster"

    • Get tooled up - Fill up your toolbelt

    • Conquered everyones heart - Reach max reputation in Heart of Gielinor

    • My goebie homies - Obtain max reputation on Mazcab

    • Globetrotter - Unlock the globetrotter outfit for 4950 points (Controversial - clue item prices)

     

    Trim - new achievements based on existing unlockables:

    • Master quest cape - It has more reqs than comp + trim combined, all of which are fitting and most of which dont overlap
    • Max farming reputation - Reach 2.5m reputation in farming guild

    • Of Guthix title - Unlocked by offering 100 chronicles at the TWW altar

    • War's retreat - Unlock every permanent reward from War's retreat (This months coming update)

    • Drink Mambo's Potion - Talk to Pauline with full Witchdoctor Outfit to get this potion

    • Dark Lord title - Unlock prif titles with exception of mod-titles and coedensworn

    • Elite DG Shopper - Unlock all the permanent rewards from Elite DG shop (3.9m tokens without discount!)

    • Anachronia hunter - Unlock the permanent rewards from Hunter mark Shop (150 marks without titles, 1150 with)

    • Social slayer - Unlock the permanent effects from social slayer (225 co-op points without pets, 950 with)

    • Bean there done it all - Unlock every POF permanent reward from the farmers market (370k beans past other achievements)

    • Boss assistance unlocks - Unlock Cornellius pet at 500 boss training points

    • Extreme dominion medallion - Unlock this from doing 1600 rumble mode kills

    • Balloon pets from falador party room - Pop the balloons

    • Banish the grotesque from the Nexus - Reach 37224 xp in the nexus

    • Unlock the huge loot bag from Safecracking - 7500 pilfer points total

    • Naabe - Unlock the outfit and naabe title from Sinkholes (Let ironmen play without xp reward)

    • Master fisherman title - Unlock from Prif Waterfall (1500 urchin points)

    • Archmage title - Unlock from Sedridor

    • Ability to recolour dark bow and whip unlock - 80 Thaler or 200 Barb Assault honor points

    • Unlock the 4 Mobilising Armies remnant titles - 400 thaler cost

    • Get the kills and flag cape from CW - Get most kills in a game, and most flags in a game

    • Final resource dungeon - Get xp reward from the Faraway Place Where Things Are Kept

    • Unlock the ability to fight Ice strykes without cape - 2k slayer points

    • Gain the final discount for crystal item singing

    • Unlock all the rewards from anima islands - Emotes + overrides, and titles gained while playing

    • Unlock the permanent unlocks from Cabbage Facepunch - Ingame effects

    • Unlock the permanent unlocks from Deathmatch points - Taunts + Titles + Last glove unlock (Can be soloed through wildy slayer)

    • The survivor title from dominion tower - Survive 4/5 man for 45 minutes (Controversial - Forced group)

    • Unlock the ability to overcharge Ring of Death - Missing from "Death effect" Achievement already on trim (Controversial - Mahj aura)

    • Unlock the scythe and death bobblehead from doing reaper tasks - 200 reaper tasks (Controversial - Timegate)

    • Unlock the ability to carry 9 dark crystals at once - Morvrans reaper challenge 9 times

    • Unlock Blue and the clue titles from treasure trails shop - 4750 points (Controversial - fortunate prices)

    • Elite outfit unlocks - The ones made from fragments (Controversial - ingame but initially not)

    • Normal outfit unlocks - The xp outfits unlocked from various ingame activities (Controversial - same as above)

    • Shattered worlds permanent rewards - Sigil abilities, knight outfit, anima rex (Controversial - slayer masks same as skill outfits).

    • Unlock Sasha from Herby Werby - 300 points

    • Unlock the permanent dg pets - 1.75m tokens

    • Reaper title - We all know this one is controversial

    • Daredevil, the Elite, Defeater, Warden - Controversial

     

    Missing MQC reqs:

    • Unlock Rover and Spot - Talk to Henryeta after qp req

    • Unlock Agent of the eldest - Sliske endgame replay

    • Unlock Aten/Uraeus - Slice kalphite dung

    • Deliver dying knights notes to Sir Tiffy - Knight outside GWD

    • Set Klenters soul free - Free the ghost after Itchlarins little helper

    • Free Velrak from Taverley dungeon

    • Deliver Longramble Tangled Toads Leg for a mintcake

    • Unlock Chronicle, book of legends pet - At Legends guild

    • Unlock final Meg examine by sending her on voyages - Need details on how many voyages needed

    • 5 final misc journals - 120 dg cape has drastically increased droprate, but shouldnt be added without revealing cape droprate

    submitted by /u/KobraTheKing
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    When life in Prison isn't all that bad

    Posted: 15 Jan 2020 01:19 AM PST

    Rough day at work, but Telos has my back.

    Posted: 15 Jan 2020 03:03 PM PST

    An etched piece of glass I tried to make. Thought it would be appreciated here

    Posted: 15 Jan 2020 03:42 PM PST

    I just got my first ever pet at 814k :) None of my friends play so i'm sharing this with you guys

    Posted: 15 Jan 2020 02:42 PM PST

    [Suggestion] Add Analyze button to bank interface to quickly analyze items for components without having to withdraw them all.

    Posted: 15 Jan 2020 11:49 AM PST

    Meg found a strange barrel on her adventures.

    Posted: 15 Jan 2020 03:43 AM PST

    A list of tips I've gathered over the past little bit

    Posted: 15 Jan 2020 10:47 AM PST

    • You can activate an ability out of range, this will start the GCD but the damage will "hit" when you get in range, this makes melee slayer not as "bad" as you can stall the first hit
    • You can bury a bone and scatter an ash in the same tick, this means 5,000+ bones and ashes can be gotten rid of each hour
    • Extreme Runecrafting potion allows you to do Soul Runes as low as level 79
    • Soul Runes can be done as a daily, use the three free wicked hood teleports to fill up the altar, then go through the abyss on the 4th run with a demonic skull. If you are below 400 total essence, withdraw the remaining essence from the hood.
    • For the butlers, if you left click them it empties their inventory into yours (as much as they can), so left click and then immediately right click the butler to take the remaining items and send him back on his way
    • Use Quest rewards as a bridge to go from lower training methods to higher level training methods. For example, once you reach 62 Thieving you can do safecracking, Mournings End Part 1 gives 25k thieving XP and its req is low enough that it can be done at that level, so I stopped at 25k short of 62 thieving instead of going to 62 and then doing the quest
    • Once you've clicked on a portable once and skilled from it, you can skill from the inventory instead of clicking on the portable and still get the boosts, the range is a couple squares. This means that if someone trolls the group by placing a portable a couple squares away you can just stand at the bank
      • Obviously can't be done with the range/brazeir
    • From 1,350,000 XP (just above level 76) you can use extreme divination potions to get to level 85, this allows you to do caches at a higher speed as it unlocks the t3 memories and cres
    • The Juna memory bot allows you to create 3 divine locations per day, can be done from 1,350,000 XP as above
    • The Shared Knowledge engram eats the item you are picking from a divine location for +25% XP. This effect can be turned on and off
    • Divine Locations can be harvested every two ticks if you click it as soon as you get an XP drop
    • Powerburst of Masterstroke give ~1,080 free hits per hour at a relatively low cost, this increases the xp/hr and profit by 33% minus cost of potions
    • The first item you cook per inventory only take 3 ticks instead of the 4 that the others do, if you re-start the inventory every item you do, you'll end up cooking every item in 3 ticks instead of 4, a ~33% increase in xp/hr
    • Book of Char is still really good for firemaking and invention training
    submitted by /u/WasV3
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    Portable deposit box w23 yanille pet shop, now for 1 hour

    Posted: 15 Jan 2020 12:46 PM PST

    Title

    submitted by /u/kkkkaur
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    This is one i havent seen yet but i love it now that i have

    Posted: 14 Jan 2020 09:29 PM PST

    One of my proudest achievements on the Iron. Now it's time to take down slayer!

    Posted: 15 Jan 2020 08:06 AM PST

    Daily reminder that "gather produce" keeps greying out

    Posted: 15 Jan 2020 02:17 PM PST

    After gathering from one animal it greys out and you have to cycle through a few or close and open the interface to gather the next animal.... pls fix

    submitted by /u/PM_ME_YOUR_KATARINA
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    It's time to revisit the length of the lobby timer.

    Posted: 15 Jan 2020 01:25 PM PST

    Picture this:

    You've just gotten to the slayer tower to do your slayer task, you overload and aggro pot, then look away while doing schoolwork/working. Minutes later, you realize the timer is at 1 minute, you rush to move your mouse to click, only to realize that your game has frozen, then turned back, and you've been mildly inconvenienced having to click the play button again, reapply prayers, re-position yourself etc. (This happened 2 times while I was typing this, I did manage to catch it a few times.)

    It's time to update the lobby timer and continuity and overall quality of life are my main arguments for this.

    If I'm not mistaken, the lobby timer has been 5 minutes since its release March 3, 2010, if this timer was adjusted at any point, please correct me (I was not able to find a source on it being adjusted), although this doesn't change my arguments.

    The overload timer was 5 minutes until sometime between May 27th, 2014 and October 18th, 2015 (I looked for about 30 minutes for an official source on when this was changed exactly to no avail, so I'm going off of my own videos)

    Most timed potions released since then are also 6 minute timers (or greater), including extreme invention potions, aggression pots, all new overloads, weapon poison++, and weapon poison+++ to name a few.

    There's realistically no reason that the lobby timer shouldn't be on par with aggro pots/overloads. Frankly, it's obnoxious that it isn't.

    "You're literally advocating for players to play the game less."

    Whether or not you agree with the premise of players doing afk activities, it is very clear that it's not an issue to Jagex considering that we have aggression potions which are designed with the intent of not having to click every monster around you, and potion reservoirs (currently dead content because of lobby timer btw) that were designed with the intent of not having to click a potion in case it runs out when you aren't there. That's 42* minutes of afk there bucko**, and the only thing standing in the way of it is the lobby timer.**

    My Proposed Fix:

    My proposed fix is 6 or 10 minute lobby timers.

    Potential Issues:

    I'll admit I could ABSOLUTELY see 10 minutes being excessive, but would be open to that change, being that games like WoW don't disconnect you until you've exceeded 30 minutes.

    Skilling such as waterfall fishing would either have to be re-balanced, or made less effective after 6 minutes, or you could leave it alone since fishing is one of, if not the slowest skill in game as is.

    Players that do certain things afk for money will be able to do those same things for money with less effort, but again, this is a quality of life thing, so in the grand scheme of things, so having to click 3 times less is not going to be gamechanging, but would be nicer overall.

    For people such as myself that are into high tier pvm, it's pretty common knowledge that the game starts to become pretty sluggish after there are around 125-150 people on a world, so afk people staying in the worlds longer could escalate that issue.

    "Just download Alt1 and used AFK Warden so you don't have that problem."

    Ah yes, let me go out of my way to download 3rd party software to get a less effective result when the issue can be resolved by the actual game itself being that whatever the intended purpose of the 5 minute lobby timer was, it's no longer relevant being that we literally have 42 MINUTES OF COMPLETELY INTENDED GAME DESIGN FOR AFK.

    tl;dr

    For lack of a better way of putting it, it's downright obnoxious to overload/aggro pot, look away while doing schoolwork/working, realize the timer is at 1 minute, move your mouse to click, only to realize that your game has frozen, then turned back, and you've been mildly inconvenienced having to click the play button again. End of the world? No, but I personally think it's grounds for rework.

    submitted by /u/jamoonrs
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    Begging Kree'Arra for drops works

    Posted: 14 Jan 2020 09:18 PM PST

    When I click to change which chat I'm reading for the chatbox, sometimes it bugs and clicks to move. Really annoying. Anyone else getting this?

    Posted: 15 Jan 2020 11:42 AM PST

    Aura or perk of some kind that prevents pouches from degrading when rune crafting?

    Posted: 15 Jan 2020 03:17 PM PST

    I remember somewhere seeing a perk like this somewhere. I don't know where this comes from. Any tips as to what it could be?

    Its not the Infinity ethereal outfit, that just slows down degrading. It's not pouch or rune repair or contacting the wizard.

    I read it on a wiki page. Maybe a quest reward? An aura? An invention perk? IDK, does this sound familiar to you?

    submitted by /u/honestgoing
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    Is it possible to make cosmetic teleports only override the Home Teleport animations?

    Posted: 15 Jan 2020 02:57 PM PST

    I notice now some of the cosmetic teleports I use now override other teleport animations, is there a way to stop this?

    submitted by /u/OddPizza1
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    Pretty sure this is'nt ment to happen during ghost ahoy quest.

    Posted: 15 Jan 2020 09:21 AM PST

    Just got to lvl 99 for the first time in my life, and not only that, I did it on my birthday!

    Posted: 14 Jan 2020 06:03 PM PST

    Friends' Double Blightbound drop

    Posted: 15 Jan 2020 12:42 AM PST

    Got my first skill pet, Newton today! at 68 magic

    Posted: 15 Jan 2020 04:55 AM PST

    Suggestion: Somewhere else for ranters to complain so they don't make the game look bad on reddit to new players.

    Posted: 15 Jan 2020 03:54 PM PST

    Any ideas/suggestions?

    submitted by /u/GOW_ADAM
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    Questions about PoF

    Posted: 15 Jan 2020 02:06 PM PST

    Hi all, I just returned after a break to find that PoF has been nerfed. Cool, I guess, it was too strong. However, I can't figure out how to get animals to consistently have full health and happiness. The troughs are full and the animals aren't sick, but they tend to only have about 60-80% xp by the time they get to elder.

    submitted by /u/theiman2
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