RuneScape The year is 2020 and the best tool for woodcutting is still level 71 |
- The year is 2020 and the best tool for woodcutting is still level 71
- RS3 character commission done for a client.
- Rs3 Character Commission done for a client - || Commission for october now OPEN ||
- I have never been this lucky in 15 years..
- Post Magnome
- How to fix the Yak Track, increase engagement, and make it less tedious.
- Been a long 15 years, old friend.
- Holy sh*t.. Soul Split, I'm coming!
- Always the best feeling
- I wish tracks were more casual, I actually have a life outside of this game.
- Kerapac Track guide
- Can champ scrolls please not have a value of 1gp
- I mean I put it in as a joke but ok then.
- Don't forget to do your Effigy Incubator!
- Zanik for Smash When?
- A QoL update for the Brooch of the Gods (that probably hasn't been suggested already)
- Slayer mask reset costs 100 million shattered anima.
- A short rant about how the game world feel less disconnected with the player characters' experiences.
- In case anyone is still wondering
- Am I missing something here? [Converting to oddments doesn't add up]
- Wishlist, Follow and be prepared to review RS3 on steam
- Adding "My Experience in *insert skill name here* is..." to quick chat.
- Ed3 for training invention
The year is 2020 and the best tool for woodcutting is still level 71 Posted: 01 Oct 2020 07:14 AM PDT
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RS3 character commission done for a client. Posted: 01 Oct 2020 01:36 PM PDT
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Rs3 Character Commission done for a client - || Commission for october now OPEN || Posted: 01 Oct 2020 10:44 AM PDT
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I have never been this lucky in 15 years.. Posted: 01 Oct 2020 12:23 PM PDT Started playing again a week ago with about 10m in the bank. First slayer task = dinos. Sure that looks fun, haven't been over there yet (been gone a couple years) Laceration Boots on 14th kill. Ended up with about 40m in loot from a 80 kill task. Decided today to go sit at Revs. First 200 kills already got about 3m in drops and what do I see? Statuis Warhammer. Under 350 kills. Auto sold for 300m. I've never had this much luck (or gold!) in the years I've been playing on and off. Never gotten into bossing or high level PKing, so to see this kinda luck is crazy! Didn't have anyone to share this with, all my old RS friends are long gone. I feel like I should go buy some scratch offs now, lol. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Oct 2020 02:05 PM PDT
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How to fix the Yak Track, increase engagement, and make it less tedious. Posted: 01 Oct 2020 08:26 AM PDT Inspiration: Jagex Q&A they said: "We need to balance it between the time/money spent and the level of Yak Track." Well, here you go. I. Philosophy: Jagex really has no direction with yak track, thats why they havent fixed any of the stupidly broken tasks (4th iteration btw). So I'm proposing they move forward with the philosophy of: "Tasks should have more of an impact on what the player is doing and less of an impact on how they do it." Tasks should be more general, and some skills could really benefit from a scaling point system based on resource gathered/used. I'll explain what I mean by this in some of the skill descriptions, but they already do this for clue scrolls. II. Tasks Agility - Complete Laps -Completing one lap Anachronia should count for at least 8-10 "laps" of progress -Other courses are pretty balanced. 100+ laps for a task seems a bit excessive though. 60-90 seems more appropriate. Archaeology - Screen soil There's no reason that some tasks should be more restrictive about the soil getting screened. People can camp any of the sites to 120, why exclude the soil from "lower level" digsites with some of these tasks? Each site has a gathering spot for arch 116+ so these tasks are pointlessly restrictive. Also make soil processed by the auto-sifter count. Other arch tasks: Let tetras count for restored artifacts, other than that, no complaints. Weird how this is the only skill with "gain xp" Combat- Kill monsters These I like due to the amount of freedom it gives. A little too easy maybe? Could be "gain combat xp" Cooking Ok. Could use maybe 20-30% lower numbers. Seems to cap at "sharks or above" which is good. Bonuses for arc cooking Construction One of the worst offenders(see linked post above). Could be as simple as reworking it to "Train construction using X number of planks Teak+". I honestly cant believe how terribly its balanced on the fourth fucking iteration of yak track*.* Crafting Seems more reasonable for it to cap out on black dragonhide, rather than royal, and should be "Use leather" rather than "craft items". (For example, chaps count as 2 progress, bodies 3, shields 4). Add jewelery and gem cutting as other options (capping at dragonstone). Divination Honestly these are so quick that they could be easily 3-4x as high. Not that I want them to be as long as every other task, but if I'm being objective these really are a little too easy. Edit: Bugged with divination relic. Bonuses for arc div. Dungeoneering Have smalls give 1 progress, mediums give 2-3, larges give 5-6 progress. Cap at "occult or warped" rather than "warped" only for high level player. Farming Probably make it "gain farming xp" rather than harvests. Same note as divination in regards to being too easy. Edit: Bugged with multi harvests on the farming cape. Add arc mushrooms. Fishing Balanced. Add bonus for wobblegongs due to additonal effort of getting a spawn. Firemaking Cap at "Magic or above", make driftwood count as extra progress (4?) due to the process it takes to get them + are untradable. Same bonus for elder logs. Add cursed magic logs. Fletching Allow arrow/bolt fletching, capping at rune. 15x arrows or 10x bolts = 1 progress. Herblore Cap at "extreme attack or above" (level 88, first extreme combat potion). Edit: Also there's some issues with not all combination potions working. Anything above the level requirement should work. Herblore is so messy that it just might be better to change this one to a "earn herblore xp task" Hunter No tasks right now, but make BGH count as 10-15 progress if this appears in a yak track. Invention Not a good skill for yak tracks Mining Pretty balanced. Bonus for alea crabs (arc). Prayer Add cleansing stones as an option. Each full crystal could be 40-50 progress. Runecrafting Cap at bloods. Make souls count for 4-6 progress each Slayer Kill creatures on task, rather than number of tasks completed. Completing a task should give an additional progress equal to 2-3 times the base slayer points (not counting streak bonuses) to encourage using your best available master. Killing a boss for a reaper could count as 3 progress and get a bonus of 5x the reaper points for finishing a reaper. Smithing Cap both smelting and smithing at "bane" and change "make bane or higher items" to "use bane or higher bars" for smithing tasks. Keep tasks that involve using bars to from 1/3rd to 1/2 the numbers of "smelting" tasks. Edit: Balanced integration of masterwork process would also be nice. Summoning Cut the numbers in half, these can get really expensive. Cap at "swamp titans or above" Thieving Fine Woodcutting Cap at "magic or above", make yews count 2, magic and bamboo 3, elders and golden bamboo 5 edit: The bonus progress might mean the numbers would need to go up a little. Current req would mean only 100 bamboo or 75 golden to reach 300 progress. Probably around 500-600 would be a good balance for my numbers. Clue Scrolls Again, they already use the "extra progress for the more difficult version of this task" system. Not sure why its not more widespread. Skill and kill Some things with very separated xp drops dont get counted very well(like bossing). Maybe just give 1 progress every interval instead of requiring an xp drop in that interval. Some people will just afk and do nothing for these but honestly, their loss. Help out the people actually playing the game. Could be simple as changing this to "Gain x XP or stay logged in for x minutes". Ironmen I think there needs to be some alternative task rewards for ironmen. I know this may be controversial but the game already has: Premiere artifact bonuses for ironmen, pantheon and majarrat aura purchases for ironmen (bonds), every other aura (loyalty points), bank space, action bar, and preset mtx. Currently we get the clue and oddment rewards but it wouldnt hurt to replace some of the others with other generic event rewards (that are not xp related) like dungeoneering token boxes, vip slayer tickets, thaler, etc. This could be balanced by not allowing ironmen to buy skips. III. Feedback So what do you guys think? Did I miss anything? Am I worse at balance than jagex? (Jagex wont reply to this thread 🦀🦀🦀🦀🦀🦀 edit: or not) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Been a long 15 years, old friend. Posted: 01 Oct 2020 04:47 AM PDT
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Holy sh*t.. Soul Split, I'm coming! Posted: 01 Oct 2020 03:23 PM PDT
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Posted: 01 Oct 2020 07:43 AM PDT
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I wish tracks were more casual, I actually have a life outside of this game. Posted: 30 Sep 2020 11:25 PM PDT There's so many tasks that want me to craft thousands of an item, I can play maybe 3 hours a day because I have an extremely busy life, been playing since I was 14, am now 28. I simply cannot do all the tasks unless I buy some skips. When a single task takes me 2 hours to do, I'm done for the day. The hardcore/nolife people will get all the tasks done regardless of how long it takes, but having things take too long hurts the casual players. I hate having to logon, do a task or two, then log off. I can't do what I actually want on the game... which isn't crafting 2,652 yew longbows. Please.. make the track requirements less, it won't hurt. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Oct 2020 11:03 AM PDT Hello everyone, With one month left on the yak track, and being done with the Yak track since last weekend, I decided to make this overview of all yak track tasks with my findings. The wiki does have a nice guide on this, but I figured a list with the best method for every task would be handy as well. I've highlighted the task that will be the quickest to do. First some general tips:
If anyone has suggestions to add to this, let me know, I will add it in. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Can champ scrolls please not have a value of 1gp Posted: 01 Oct 2020 02:27 AM PDT Slaughtering lots of mummies, finally got the scroll. Noticed about 30s later but all the ashes around me are valued more than the scroll. Before I could get rid of them all to pick up the scroll, it had disappeared. WHY ARE THESE VALUED AT 1GP?? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I mean I put it in as a joke but ok then. Posted: 01 Oct 2020 09:09 AM PDT
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Don't forget to do your Effigy Incubator! Posted: 01 Oct 2020 07:04 AM PDT
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Posted: 01 Oct 2020 08:08 AM PDT
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A QoL update for the Brooch of the Gods (that probably hasn't been suggested already) Posted: 01 Oct 2020 09:33 AM PDT Wearing a Brooch of the Gods should make it so that, when you obtain a strange/golden rock, it should go straight inside the statue collection bag if it's in the bank the same way a skill shard does if you have a skill shard bag. That way, you don't have to keep carrying it around whenever you go rock hunting. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slayer mask reset costs 100 million shattered anima. Posted: 01 Oct 2020 03:18 AM PDT So I have bought the slayer mask that is being used for ice strykewyrms for 81m shattered anima. With the mask u can force an icestrykewyrm task every 3 days and every 10th drop gets doubled. This seemed pretty cool to me, however apparently the 10th double works only for the first 1000 kc. There is a way to reset this so u can get double drops every 10th again. The reset (spirit of battle) for this costs 100m anima??? That seems ridiculous to me. Its even more expensive than most of the actual masks. I think that the reset for this mask should be way cheaper! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Oct 2020 04:34 PM PDT So, here I am, a fresh iron man. Combat stats of 20 and a few other skills that are in the 30 or 40, nothing special. I just finished Diamond in the rough, enjoying myself as I slice open balls of poop trying to find a diamond. Prince gets rescued, Ozan goes after diamond, everyone's having fun. Then, I find myself walking near port Sarim, where I find this MASSIVE spire, where I find Armadyl chilling on the top, greeting me with: "Well met World Guardian. It's good to finally meet you, after hearing all of the stories about you." Then, I think to myself okay, this might just be an oversight. Surely not every god or special npc you meet has this oversight right? Unfortunately, I was apparently wrong, because I wanted to test my theory and made my way over to Falador castle, where I knew Saradomin is lounging on his massive stone throne. Sure enough, he also calls me the World Guardian! Why is this a thing?! Why isn't there just a simple filter where people who haven't done The World Wakes, or any quests featuring these characters get a simple introduction, instead of being slapped with titles that don't exist? The game is 2 weeks away from being released on Steam, with a suspected influx of new players. Why is stuff like this in the game?! I know there is a description of every quest where they mention that it's a quest that takes place in the fifth age, but you'd think just setting up something as simple as a filter for that wouldn't be too hard. This isn't the only thing that feels just utterly...disjointed for new players. Hell, I'm not even a new player (quit for a while in 2017 and just came back) and I was utterly confused about the crater next to Draynor mansion, where the HORSEMEN OF THE APOCALYPSE apparently got summoned to destroy Lucien! What the hell I thought he was dead! Why wasn't his return in some big quest?! I truly wish stuff like this would just get taken care of, because if I was a new player I would just get confused and say fuck it, let's play something else. Anyway, this was just a semi long rant about a few things that just constantly baffle me about this game. There's so much potential here when it comes to world building but it all feels just so...weirdly disconnected and sort of slapped together sometimes. Are there any moments where you guys felt that the game just feels disconnected from what's actually happening? Or am I just nitpicking here? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
In case anyone is still wondering Posted: 30 Sep 2020 04:15 PM PDT
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Am I missing something here? [Converting to oddments doesn't add up] Posted: 30 Sep 2020 09:58 PM PDT
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Wishlist, Follow and be prepared to review RS3 on steam Posted: 01 Oct 2020 02:01 PM PDT As everyone knows RS3 is coming to steam on October the 14th in an attempt to gain new players. We all want this to succeed, so we can see the game we love live on. Please make sure to login to steam, and Wishlist/follow Runescape. When the game releases on steam, please drop a positive review so we can get people who have never played interested! https://store.steampowered.com/app/1343400/RuneScape/ [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Adding "My Experience in *insert skill name here* is..." to quick chat. Posted: 01 Oct 2020 04:00 AM PDT Would it be a pointless thing that noone else wants/would use? I only ask since quick chat doesn't display virtual levels. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 01 Oct 2020 03:26 PM PDT I hear guides say do abysal demons and waterfiends but would the ed3 farm run b better as I got alot of xp n gold doing it and every run takes 5 mins or so? [link] [comments] |
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