RuneScape Jagex, can you please let the King Scorpion attack these bots |
- Jagex, can you please let the King Scorpion attack these bots
- Quarantine Exp Gains
- Merch store
- The Oracle (dragon Slayer quest) reimagined.
- It's 2020 and RuneMetrics is still awful to use and hardly ever works correctly.
- Used a dart for a laugh before Nex hour
- Hero Items - a Subjective Review (or: just how much bang for your buck you get playing with RuneScape's most exotic toys)
- The Raptor in the Cinematic Trailer from 2012!
- List of archaeology-related money making techniques
- First 7 kills ever into bossing and i got this with my friend
- Wow
- Oh boy, do I...
- Been playing animal crossing and got the idea to make a god symbol. I hope it turned out well and it'll please the almighty zaros
- State of the Researcher's building after misclicking the Tools Cupboard almost every time for a month.
- Thank you Jagex I feel like a six year old again.
- 1 Combat & Constitution... Is this new or how is this done?
- Now we know that the Monolith is an Elder Artefact linked to Wen
- Smithing pet at level 51
- We have the Pickaxe of Earth and Song & Mattock of Time and Space. What will the t90 Hatchet be called?
- Scaled Ai for less popular minigames
- Relic Idea - Amascut's Hourglass
- 100+ herblore dxp week
- Gaming Addiction.
- First and probably last time getting rare components b2b, unfortunately they aren't very useful.
Jagex, can you please let the King Scorpion attack these bots Posted: 25 Apr 2020 08:19 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Apr 2020 11:02 PM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 11:04 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Oracle (dragon Slayer quest) reimagined. Posted: 25 Apr 2020 08:54 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
It's 2020 and RuneMetrics is still awful to use and hardly ever works correctly. Posted: 25 Apr 2020 06:27 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Used a dart for a laugh before Nex hour Posted: 25 Apr 2020 09:22 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 04:48 AM PDT Warning: Long. Verdict at the bottom. IntroductionHero items is a buzzword invented at Jagex in 2017 to describe an emergent family of items designed with one idea in mind: to create excitement in the game's community. They all have some things in common: each hero item is themed after a different "legendary" RuneScape's character, and each has a different effect previously unseen in the game. The items are exceptionally rare, and a player lucky enough to obtain one is greeted with a global broadcast. With rarity comes high price, for all hero items command prices in the billions. Additions of new hero items have been few and far between, carefully reserved for the most important updates. To date only four hero items have been released: the Hazelmere's signet ring (with the elaborate Luck rings rework launched in 2017), Orlando Smith's hat (with the very successful clue scroll rework of 2018), Tavia's fishing rod (with the Deep Sea Fishing hub which refreshed Fishing in 2018), and the Guildmaster Tony's mattock (with the 2020's gathering skill, Archaeology). Over the past three years I was fortunate to own all four hero items and I tested each of them thoroughly. I took them to places where they shine the most... and to places where they don't shine at all. Getting a hold of them was a journey in its own right, from watching and counting the global broadcasts to outbidding the merchants. After months of use I noted down my subjective list of pros and cons as well as other thoughts on each of them. Without further ado... Hazelmere's signet ring: the Luck of Dwarves for the rich?The OG of hero items was added to the game silently with the luck rework in March 2017 but due to extreme rarity it wasn't until May that someone actually obtained one. The Hazelmere's signet ring is a very rare drop from the rare drop table, and you can get one from combat drops or skilling via the seren spirit. The special effect of the HSR can double any drop that falls to the ground - this happens rarely, as the chance to double an item is said to be one in a three digit number. Additionally, HSR retains the luck-enhancing effects of the LotD while having increased stats and an additional unique teleport option to the Gnome stronghold. Getting the infamous blurberry special cocktail signifies you have narrowly missed a chance to obtain this rare ring. I bought one of the first Hazelmere's signets in the game in 2017 from a merchant for 3b gp and have been using it ever since. The ring most commonly doubles bones and charms (the effect is applied before bonecrusher and charming imp) but it has also doubled some more valuable items such as noted black dragonhide, wines of zamorak, tectonic energies, a piece of subjugation robe bottoms, and even shattered anima in Shattered Worlds and dinosaur hides in Big Game Hunter. The ring's price was stable above max cash, then fell with release of the grace of elves and briefly plummeted to nearly 1b after release of Archaeology. Currently a bargain?
Orlando Smith's hat: yo dawg, we put treasure in your treasureThe reason for the lack of head slot item in the clue scroll's Globetrotter outfit wasn't apparent until the first player obtained a rather ordinary-looking hat from a master clue in February 2018. Unlike other hero items, the Orlando Smith's hat is not an upgrade from any other existing item, but a standalone with a completely unique function. The hat has a special effect which rarely adds a casket of a lower tier inside a clue reward, for example when wearing the hat you will occasionally find an extra elite casket inside your master clue reward. The chance for this to happen ranges from 1 in 100 to 1 in 80, depending on clue tier. The effect is very unpredictable in small samples but somewhat consistent when opening lots of caskets. I used the Orlando's hat briefly in 2018 while its price was still under max cash but only completed enough clues for a few extra caskets. The hat's price has been steadily rising and is currently in the region of 3b gp, which is surprising since the hat is said to be commonly lent from player to player. Getting an elemental battlestaff from a master clue signifies you have narrowly missed a chance to obtain this rare hat.
Tavia's fishing rod: look at me, I am the fisherman nowRelease of a new hero item less than a month after the previous one came as a surprise to many. The surprise was even greater when players found out the Tavia's fishing rod is obtained in an elaborate setup. The player must first be lucky enough to receive an extremely rare red uncharted isle map either from fishing in the Deep Sea hub or from trading the randomly-appearing deep sea merchant. The red map can then be used to travel to a special uncharted island which is home to the yet-unseen character Tavia. It is a hut on that island that the player may "borrow" the legendary fishing rod from. Novelty doesn't end there, for Tavia's rod is also the first hero item which can directly benefit the players around its user. The rod has a special effect which "blasts" all three fishing boosts to its owner and a random boost to players nearby. The boosts are 5% extra fishing experience, 10% increase in catch rate, and a 10% chance for a double catch. As a step up from the second-best crystal rod, the Tavia's rod can be augmented with invention too. I bought the 4th Tavia's fishing rod in the game (according to the number of broadcasts) for 2.1b gp from the person who got it. This was the first "red map" obtained from fishing rather than from the deep sea merchant's store. I used the rod mostly for sailfish and waterfall fishing but I also took it to fishing frenzy and barbarian fishing. The rod activates a lot more commonly at fishing frenzy than at sailfish, probably due to more frequent xp drops - I even managed to get a few procs before the effects of the previous one ran out. According to the number of broadcasts Tavia's rod may well be the rarest hero item, and the price has been all over the place, even dropping to as low as 600m gp at one point. Currently nearing max cash as the supply depends on players buying uncharted maps.
Guildmaster Tony's mattock: I'm digging itA "hero mattock" was the first hero item confirmed ahead of its release, with concept art appearing around Runefest 2019, six months before Archaeology's release. It is also the only hero item with a level requirement (99 Archaeology). Finally, it's the only hero item so far which was so powerful that it had to receive a nerf in an update. Indeed, the stats of the Guildmaster Tony's mattock were slightly lowered but fear not - it is still a whole tier above the second-best mattock of time & space. Of course you can augment it too. The Tony's mattock commonly doubles your excavated material (usually a few times a minute). This effect also works on material caches, and provides double experience. Additionally, the mattock rarely completes the progress to your next artefact, allowing you to "discover it instantly" (this effect is significantly less common and happens once every dozen artefacts or so). The mattock is there for you to grab it from the display case in the Archaeology guild... but the only way to open it is to get a Shadowy key from a tetracompass. You can also get a distorted key which will definitely get your hopes up but will probably break in the lock too. I bought the 34th Tony's mattock in the game (according to the number of broadcasts) for 5b gp from the person who got it using a shadowy key, and I have been using it every day for training. Archaeology is still a very new skill and the mattock is in high demand, valued between 4 and 5b gp. The first one in the game was sold for a record breaking 29b gp, which is more than you would pay for a blue party hat these days.
VerdictMake no mistake - all four hero items are extremely expensive toys for those with more money than brains. For the most part, the upgrade you get is minor and what you buy is ultimately more of a status symbol than a gameplay aid. Are they worth the buck for a rich player, though? If you have the money laying around the hero items will certainly do more for you than partyhats and dyes, especially if you give them an opportunity to perform the tasks they were designed for. Most useful: Hazelmere's signet ring is the most versatile hero item - a universal top-tier luck enhancer with an exciting twist, but don't ever count on a financial return from the doubled drops. Least useful: Orlando Smith's hat is a niche oddity for clue-minded players, and despite its consistent effect there is no reason to invest in one unless you are in treasure trails for a seriously long haul. Biggest show-off: Tavia's fishing rod is an exotic tool for bragging and fishing: it serves the former perfectly, but for the latter it is just a symbolic upgrade. Hottest right now: Guildmaster Tony's mattock is an absolute beast and a number one for all your Archaeology needs - it trumps all other mattocks overall but lacks a single "wow" effect. Thank you for reading. Looking forward to your comments. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Raptor in the Cinematic Trailer from 2012! Posted: 25 Apr 2020 09:37 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
List of archaeology-related money making techniques Posted: 25 Apr 2020 01:34 PM PDT All money making methods will eventually go down in profit as more and more people use them. "Long term profit" is my estimation on what the money making method will be worth in a few days/weeks/months, when prices settle. This is based on the intensity of the method, the requirements and the rs economy. I could be wrong, and maybe upcoming updates can make those guesses irrelevant. If I missed anything, feel free to add it in the comments. # New methods Ancient summoning : making binding contracts Method : Requires 67 arch, 50 summoning, combat gear. Make binding contracts. Kill stuff. Sell pouches (or scrolls). Current profit : up to 25m/h BUT depends on the enemy you are killing and your gear. Right now ripper demons, waterfiends and kalgerion demons seem to be best for gp. Tips/guide : bring notepaper when killing for longer trips! Wiki guide here. Don't forget you can also turn the pouch into scrolls for even more profit. Long term profit (my estimation) : anywhere between 2m/h and 10m/h, depending on gear, pouch making method, enemies killed per hour... Screening soil Method : Buy/gather soil from arch. Screen it at screening station. Sell materials obtained. Current profit : 3.5m/h without outfit, depends on the soil screened and your level. The profit is substantially higher with the outfit. Tips/guide : haven't found any yet, will edit if i do. I think the wiki needs more data to give accurate screening rates. Soil from everlight, stormguard citadel and warforge seem to be slightly better profit. Long term profit (my estimation) : 2m/h without outfit, worse money and xp compared to caches but more afk. Gathering materials from caches Method : Gather materials from arch caches. Sell for profit. Complain about altscape on reddit. Current profit : 4m to 6m/h, depending on the material gathered. Tips/guide : Bring notepaper. Can be cheaper than porters and allow for longer trips. Consider noting the soil if doing armadyl/bandos digsite (if the soil if worth more than the notepaper). check wiki for cache locations. Long term profit (my estimation) : 3m/h, 4m/h if hopping worlds. Disassembling materials (white oak) to make classic component crates. Method : Requires 27 invention. Disassemble white oak (or any other cheap arch material). Create classic component crate. Sell for profit. Current profit : 10m/h. Will crash very soon because it's insane. It's been very high for a while though. Tips/guide : Wiki guide here. It's been marked as obsolete because it's only 10m/h instead of the 20m/h advertised. White oak is the cheapest material as a huge amount come from screening soil. Long term profit (my estimation) : 1m/h. This will probably never be a loss because classic components come mostly for disassembling materials (disassembling artefacts isn't worth it). so the price of white oak and classic component crates will always be correlated. Charging XP capacitor Method : Charge XP capacitor 5000. Sell it. Current profit : to be tested. Tips/guide : Bring one around! You can charge them passively while training arch, or anything with augmented items. Long term profit (my estimation) : no clue. Probably just some extra gp for free when training any skill with an augmentable item. Sending arch research teams Method : send arch research teams. Current profit : it SEEMS to be profitable, which is good for a passive method. Tips/guide : the wiki will probably eventually do a calculator on the best place to send your teams and the expected profit. Feel free to take screenshots of your research loot to send it to the wiki teams and contribute! # "Old" methods that got even better PVM List of bosses that got more valuable drops due to arch update, and why : -Kree'arra (armadyl components are needed for precise perk) -Kril (zamorakian components are needed for impatient perk) -Vindicta (illujunkan components are needed for aftershock perk) -Arraxi (nox components are needed for biting perk) -Barrows (amulet of the forsaken is needed for berserker's fury relic) -RoTs (malevolent energies are needed for masterwork spear) -Nex (torva armor items are needed for masterwork spear) -Bonus slayer : bulbous crawler as the demand for ancient elven ritual shard increased. Big Game Hunter Dragon mattock added to the loot pool of every dino. Finding Zamorak Mjolnirs Pretty insane money maker atm if done efficiently, as the demand for zamorakian components increased. Guide here. Clue hunting Price of fortunate components basically doubled, for the production Grace of the Elves and Luck of the Dwarves. I recommend Maikeru's guide on youtube. Divination Gathering incandescent/cursed energy is very solid gp/h right now, as the demand is very high to make porters. New relic at level 98 arch increases profit of this method. Ports Increased demand of seasinger items for oceanic components. Increased demand of death lothus items for silent components. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
First 7 kills ever into bossing and i got this with my friend Posted: 25 Apr 2020 07:34 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 07:19 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 11:51 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 07:55 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 02:56 PM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thank you Jagex I feel like a six year old again. Posted: 25 Apr 2020 09:46 AM PDT Back when I was younger I learnt what dinosaurs and fossils were. Then I dug in the dirt like any small child would to try and find these rumoured fossils and t-rexes and such. Digging in the dirt for various artifacts in runescape for the archaeology skill has reminded me of those memories. Thank you. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Combat & Constitution... Is this new or how is this done? Posted: 25 Apr 2020 10:00 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Now we know that the Monolith is an Elder Artefact linked to Wen Posted: 25 Apr 2020 02:01 PM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 11:37 AM PDT
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 02:38 AM PDT (clan mates ideas) Hatchet of; Fire and Harmony Maple and Syrup Dead and Skill [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Scaled Ai for less popular minigames Posted: 25 Apr 2020 01:45 PM PDT There are a lot of minigames in RS, and they offer quite a wide varity of activities, from CTF, to unique pvp/pve slayer hybrid VIP deathmatches, to your more traditional battle waves of enemies minigames you'd find in other MMORPGs. The problem is 99% of these minigames require a minimum of 4-8 people period to start up, meaning if you're off the minigame spotlight it can sometimes be a real pain to get games going as honestly while fun they've mostly fallen by the wayside due to the spotlight. So here's my thought, lets add AI (yes i know you could call them bots but bot has a rightfully deserved negative stigma in runescape so let's just call them AI to avoid confusion and auto moderation) and here's how i think we might work it out, in helpful easy to read table format! *note, not all minigames would be able to accept this i feel, so as a result, i will list every multiplayer minigame in runescape and if there is a N/A i will give a reason why in the why column. Second, Ai would/should only be introduced into a minigame match if not enough players are waiting, and would be removed from the match as players replace them. **note, with this update all minigames should be lowered to 1 player to play, allowing them to play with AI and the AI being replaced as soon as one enters the waiting rooms. as well as an option in settings to toggle on and off "join me with AI" for the few on this list that can be soloed if they wish to.
And that's about it, I really do feel AI would make these a lot better and more active, as i feel a good chunk of players not playing many of these is due to "well no one else wants to or does play it so why waste my time waiting at the world/lobby?" or get discouraged due to "pub stomps" (you know the fcs if you're a big minigame player). [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Relic Idea - Amascut's Hourglass Posted: 25 Apr 2020 04:14 AM PDT 110 Archaeology, completion of 'Phite Club, and access to the Soul Rune Altar. There will be 3 1-off location that take approximately an hour of clearing each (for about 300k total arch exp) located at the Soul Altar, Sumona's house or the boss room from Smoking Kills, and the temple where the fight from Diamond in the Rough takes place. Each location has you find a fragment of an hourglass, a frame, top, and bottom, that must be repaired using a combination of Archaeology materials, blessed molten glass, and perhaps a glorious bar or two for good measure. Once repaired the hourglass must be combined with at least 1, perhaps 2, cursed Amascut sand that has either undergone a lengthy process that blesses it or just outright the sand itself. Upon completion, this relic would be offered to the monolith and unlock both a perk and perhaps an offhand magic override based upon the item. What perk would all this effort pay off with? Introducing the Amascut's 'Blessing' perk that increased the base spawn rate of elite slayer mobs by 50%. This would change the base rate of most elite mobs from 1/1000 to 1/500 off task and 1/500 to 1/250 on task while also stacking with the Fellstalk Incense Stick effect. This would use about 200 of the monolith charge. The effect logic is Amascut really wants us to be dead so it's really more of a curse but given players want the elite spawn it turns out to be more of a blessing. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 10:49 AM PDT I have lvl 101 herb with 13mil in dxp. I only have a 200mil bank. What cost-effective potions do you recommend making? I want to get as much xp possible from my bank. It seems like sara brews might be the best option? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Apr 2020 12:38 PM PDT With the UK's Mental Health Awareness Week hot on the horizons, I think now's a good time to talk about gaming addiction. RuneScape is the type of game that, I think, has a lot of trappings that can lead people to negative patterns in their gaming habits. That's not to say it doesn't have good aspects, of course, but RuneScape certainly isn't always a net-positive in everyone's life. This post will focus on what gaming addiction - or "Internet Gaming Disorder" - is, as described by the DSM-5 (Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition) and talk a bit about how I think we can all do our best to be our best. I will provide an abridged version of what the DSM has to say for the sake of time - please find a full copy or speak to a trained medical professional if you want to have a clearer, fuller picture.
So that's what it is and how professionals may recognize it, roughly. Don't self diagnosis yourself or anything, but see if there is cause for concern. If you do feel you match these things quite severely, maybe it is a good time to talk to a professional. So, go point-by-point - have you experienced it? How often do you experience it? How severe is it? What can you do to improve? For my mileage, the question I always ask myself in any situation - gaming or otherwise - is, "What am I getting out of this? Is it making me happier or making my life better, or is it just making me miss out on something more important?" And I make sure to prioritize things properly day-by-day. The questions you ask yourself regularly might be different, but you should definitely be asking yourself something. When you start to take your habits and actions for granted, you might eventually realize you've wasted a lot of time you wish you had back. Regardless of if you're completely fine or going through a struggle with this issue right now, I hope you'll also look towards others that are close to you and talk to them as well about if they're handling theirselves well or they're using their time excessively on gaming - or any other activity really. The idea of gaming addiction being a serious issue is still rather new to a lot of people, many take it as a joke and others simply don't consider it at all. Simply talking, planting the seed in people's minds, that this is something to be considered, will do good in the long term. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
First and probably last time getting rare components b2b, unfortunately they aren't very useful. Posted: 25 Apr 2020 11:43 AM PDT
|
You are subscribed to email updates from RuneScape. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment