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    RuneScape Silly Question Sunday - 01 November

    RuneScape Silly Question Sunday - 01 November


    Silly Question Sunday - 01 November

    Posted: 31 Oct 2020 05:14 PM PDT

    Silly Question Sunday is a bi-weekly thread in which you can ask your RuneScape-related questions, including:

    • "Newb" questions from new players
    • Questions from returning players
    • Silly or nonsensical questions
    • Questions you feel stupid asking elsewhere

    Of course, a question thread wouldn't make much sense without answers, so please help out with any answers that you have!

    Past Silly Question Sunday threads

    submitted by /u/AutoModerator
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    It's like Jagex knew........

    Posted: 01 Nov 2020 03:50 AM PST

    Introducing leagues to RS3

    Posted: 01 Nov 2020 11:19 AM PST

    Combined Online Players reached 223,635 today setting a new record for the most players online in both OSRS and RS3.

    Posted: 01 Nov 2020 01:14 PM PST

    Regardless of which game people play, I think it’s safe to say this is a beautiful sight to see.

    Posted: 01 Nov 2020 12:59 PM PST

    Another month, another disappointment.

    Posted: 01 Nov 2020 01:32 AM PST

    d pick from maw holy shit

    Posted: 01 Nov 2020 10:43 AM PST

    Now doing PvM teaching, 20m/h rate.

    Posted: 01 Nov 2020 06:53 AM PST

    I recreated Gnome Child

    Posted: 01 Nov 2020 11:00 AM PST

    It finally happened. I purchased 4000 charges of quick teles the day Vis Wax was updated and years later, I've used them all. Well worth it.

    Posted: 01 Nov 2020 12:05 PM PST

    A harsh critique of the skilling off hands

    Posted: 01 Nov 2020 12:20 PM PST

    I used to think they were ok until I noticed a couple things. Namely that they require 99 in the main skill they benefit and have an effect that is based on a gizmo perk.

    First let's talk about level 99 items. To put it bluntly, not many people care about virtual 120 or 200M xp. This means level 99 items need to do at least one of two things. 1. provide or enhance a money making method. 2. provide or enhance a method of obtaining untradeable resources. The point being that they need to provide a benefit that doesn't involve simply training the skill or gaining xp.

    Next let's talk about the perk synergy before talking about the items themselves. The items provide a synergy with perks related to the respective skills, but provides no gizmo slot to equip said perks. This means you need to have the perk on your main hand or else you are losing out on part of the functionality. The perk synergies are also very weak, providing a low chance at a small xp buff that is useless to players who are maxed and don't care about leveling anymore.

    Next up Orthen Furnace Core. I already covered how useless the xp buff can be. The scroll of efficiency buff is nice, but not big enough for me to actually care about it. If I'm making masterwork or something, it is increasing my profits ever so slightly. Superheat form is nice, and admittedly the main reason I kinda like the item. Conversely you can smith for literally hours with just a few super restore potions, making the effect negligible. The effect is also bugged with GotE, which I'm not going to hold against its design, but it has been bugged for a few weeks now. Forge phoenixes are the other main draw of the item, but now that it has been tested it is pretty clear it will take many many hours to even reach a break even point. This would be fine if the smithing requirement was lower or non-existent, but I don't plan on training smithing for hours on end anytime soon. It might be good for people with 99 smithing and low firemaking.

    Finally is Artificer's Measure. I already covered how useless the xp buff can be, and this item is even worse since you have to roll it multiple times to stack it up to full effect. I really don't see the point of the gem bag in the first place. I don't know of monsters that drop gems in particularly high quantity, nor is it worth fiddling with for bank management. It's nice for people who actually use the gem bag, but a waste of dg tokens for everyone else. There also isn't any additional use or synergy aside from the increased capacity.

    The Artificer's Measure has two saving graces. The first is the voice of Seren effect, which is actually useful for people who still need harmonic dust for crystal tools or who want more for any reason. The second is the glassblowing duplication which enhances a fairly popular daily money maker, although the catchup time is a month and a half to three months depending on available sandstone locations.

    Overall skilling off hands need to have lower level requirements to uses or better effects that benefit max players (aka not just xp and training effects). They should also be augmentable if they are going to synergise with specific invention perks.

    submitted by /u/Squidlips413
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    Ashdale should be a permanent local to Christmas like Draynor Mansion is now to Halloween

    Posted: 01 Nov 2020 06:04 AM PST

    Ashdale should be a permanent local to Christmas like Draynor Mansion is now to Halloween

    https://preview.redd.it/ffrdx0hzxmw51.png?width=1920&format=png&auto=webp&s=c32abd793957aa5a2875319a7a79a0b89532ab0c

    Okay, hear me out, most players had the tutorial in Ashdale, we will never go there if not to kill the weekly boss. Whenever it's Christmas in real life, we go back to our parents' house (cof cof who left cof cof) Ashdale is like a parent's home for most players, it would be cool to reuse that part of the game as well as give a sense for such utility

    submitted by /u/lyanon_dev
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    RS3 trailblazer!

    Posted: 01 Nov 2020 02:46 AM PST

    I recently started playing trailblazer on OSRS and enjoying it but I am a little overwhelmed as I barely know anything of OS. I may be in the minority here but I would bloody love an an RS3 trailblazer type event, I would grind it so damn hard it's insane. Have jagex ever released a statement on the topic or do we just accept that we don't get cool events like os? Please jagex ! Please.

    submitted by /u/Yolomasta420
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    Sitting here about to do a bloodwood tree run, still wondering if my Crystal hatchet/Grace of the Elves would be lost on death, and at the same time why Jagex hasn't addressed the issue and hasn't implemented a fix for the death interface.

    Posted: 01 Nov 2020 02:07 PM PST

    This is just getting ridiculous. I've made multiple posts about this small, yet significant issue that should have been resolved long, long ago.

    With RS launching on Steam I feel like it's time we have some consistency and definitely start with this extremely important issue.

    submitted by /u/thinkin_boutit
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    I spent 30-40 hours editing this RuneScape Short Film. (Read comment for more info!)

    Posted: 01 Nov 2020 02:20 PM PST

    There goes all my luck! Both within 10 hard clues!

    Posted: 01 Nov 2020 09:03 AM PST

    Coming from OSRS :)

    Posted: 01 Nov 2020 05:52 AM PST

    Me and a friend are making the switch from OSRS to RS3 this upcoming weekend! We've both played pre-EOC and Oldschool Runescape, just never RS3.

    We've already made plans to grind out fighter torso, all void sets, and chaotic weapons (we loved Dungeoneering pre-EOC). Are any of those items still effective?

    Are tanks and pures still a thing? We've always had one of us run a tank build and the other aim toward a DPS build while trying to stay the same combat level as we loved to duo mainly. I just don't know how much the combat mechanics have actually changed.

    Any and all help/tips are appreciated.

    submitted by /u/DarkIvyQueen95
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    So this is what all those people with back to back drops feel like

    Posted: 01 Nov 2020 10:32 AM PST

    Red phats don't exist?

    Posted: 01 Nov 2020 09:22 AM PST

    Since halloween has passed I was working on my christmas spirit outfit, only to notice that my phat sweater displays 4 green phats, 2 purples, 2 blues, 1 white, 1 black(?), and no reds.

    Please Jagex, may I have a red phat? :)

    https://gyazo.com/34684012cd58a3969d5f86168ea1f613

    submitted by /u/collateralx95
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    Got my first pet! Excited!

    Posted: 01 Nov 2020 07:51 AM PST

    Hey guys! Just got my first pet and it's the prayer one! Thought I would come share it here as my friends play OSRS.

    submitted by /u/Eurotoxin
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    Replica Verac's Outfit is this month's free Solomon's store item

    Posted: 31 Oct 2020 05:02 PM PDT

    GE Limit Reset Timer

    Posted: 01 Nov 2020 06:03 AM PST

    GE Limit Reset Timer

    https://preview.redd.it/4ix29f63ymw51.jpg?width=541&format=pjpg&auto=webp&s=9fa41113885327b8c0b2ef94985324a0c08744b4

    This was asked many times and some mod said they were working on it :

    "JagexSlayer Mod Slayer 6 points · 6 years ago

    This is something I also sent over not too long ago.

    We will have to wait and see!"

    Would help many players !

    submitted by /u/WenieFwelou
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    RuneScape 3 is not PayToWin. It's PayToExpedite. Clearing the confusion. TL;DR at the bottom.

    Posted: 01 Nov 2020 09:33 AM PST

    Hear me out on this one. I've been playing on-off RS3 since the EoC Beta, which I recall happened around 2012. Back then, you had a former Treasure Hunter called Squeal of Fortune. This spinning wheel was used to give players XP lamps, various weapons tagged "Lucky" and items you could gather yourself. What does this say? More XP? Faster skills? Yes. Was this PayToWin, though? Never.

    Now let's move to the current time period, time where Yak Track, other events and things happen. You use keys to open treasure chests in T.H. to receive items you could get yourself, items you can't obtain by default (Certain skilling outfit pieces) and lots of Bonus XP stars/lamps. Does this make the game PayToWin? It doesn't. What are you trying to win? If you're thinking you and your "microtransactions are p2w" mindset can reach #1 on Global Leaderboards, you're wrong, because no matter how much you try, you'll be the next fully maxed, 200M all right below another that got there before you. You are about 19 years late with getting #1 on G.L. There's nothing to fight for anymore. You can't win, nobody can win anymore. People who say RuneScape 3 is P2W are (mostly OSRS) people who think these microtransactions give you a very big advantage over others. It doesn't. All it does it expedite your skilling progress a little more, nothing else. If RuneScape 3 was PayToWin in the other game's mindset, or how most people think, you'd be able to buy holiday rares like Partyhats, in-game gold and top-tier items with R E A L money, straight from Jagex's in-game paywalls.

    The only time PayToWin is defined the way OSRS and some RS3 players define is when RWT services happen. Therefore, we can say that RuneScape 3 in a literal sense, excluding membership (PayToPlay), is Pay To Expedite, meaning that you can use real cash, or save your keys from daily sign-ins, to get certain XP boosting items from Treasure Hunter, speeding up your levelling progress. This has NOTHING to do with Paying To Win because you don't win anything from getting more XP than others. If you compare most online Android "MMORPGS", you'll find that they sell top-tier items and other things, alongside "VIP" ranks for real money. That is what we call PayToWin, since those ranks give you a high advantage with bonuses, much like Donation ranks on private servers with minority selling in-game items for real money. This is unfair, since the only way you could obtain those top-tier items is when you have enough in-game gold or work hard towards killing a certain boss or completing certain activities/quests to obtain it. Most if not every item in those Android MMOs are locked behind paywalls. Do you see any RuneScape item being locked behind a paywall? Does a bond count? No. You can easily obtain one by simply making enough in-game cash.

    TL;DR - RuneScape 3 uses microtransactions to slightly speed up your levelling progress while you are 19 years late to "win" a #1 spot on Global Leaderboards, which doesn't give you any advantage or disadvantage.


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    they should make demonic skull required to attack people in wildy

    Posted: 01 Nov 2020 09:17 AM PST

    no riskers have had their way with the wildy for 15 years and its dead because of it. hardly nobody's out there so it's ok to experiment quick win updates. this 1 change alone would probably save the wildy tbh

    submitted by /u/Mage_Girl_91_
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    I really hate this game sometimes. Literally using the lowest setting. Been trying to load the game for the past 20 minutes.

    Posted: 01 Nov 2020 07:26 AM PST

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